The Secret Art of Game Mastery
The Complete Guide to Running Roleplaying Games
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Narrated by:
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Colby Elliott
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By:
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The DM Lair
About this listen
Get game master advice, knowledge, and wisdom to elevate your role-playing game! The Secret Art of Game Mastery has over 100 years of accumulated experience, distilled into an easy-to-use audio reference guide.
You can get better at running any game, in any system, and any genre! Whether you're a new game master or a veteran, the Secret Art of Game Mastery is for you.
Streamline your preparation
Master your session notes
Have more fun in less time!
Master your game like never before! The Secret Art of Game Mastery has all the tools new and veteran game masters need to level up!
PLEASE NOTE: When you purchase this title, the accompanying PDF will be available in your Audible Library along with the audio.
©2023 The DM Lair (P)2024 Last Word AudioListeners also enjoyed...
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Interesting Topic, but Terrible Execution.
- By Diebold on 02-11-14
By: David M. Ewalt
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Robin's Laws of Good Game Mastering
- By: Robin D. Laws
- Narrated by: Colby Elliott
- Length: 2 hrs and 22 mins
- Unabridged
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Has your game got the blahs? Are your players spending more time thumbing through your book collection than hunting down clues, more energy heckling one another than in crushing their cruel foes? Never fear, o beleaguered Game Masters, for Robin D. Laws, noted game designer (Feng Shui, Hero Wars, Dying Earth, Rune) and columnist for Dragon magazine is here to help. Know your players! Analyze your system! Build your campaign! Design adventures! Prepare to be spontaneous, and improvise like a fiend!
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Not bad
- By Chad on 02-25-20
By: Robin D. Laws
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Sly Flourish's Fantastic Adventures for 5e: Ten Short Adventures for Your Fifth Edition Fantasy Roleplaying Game
- By: Michael E Shea
- Narrated by: Rudy Basso
- Length: 4 hrs and 45 mins
- Unabridged
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This is the audiobook for Sly Flourish's Fantastic Adventure, a book of 10 short adventures for the fifth edition of the world's most popular roleplaying game. This audiobook helps the listener bring these adventures into their head and is intended to be used along with the print copy of the book for use at the actual gaming table. Listening to these adventures helps prime your DM mind with the material you need to run the game at the table.
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The Future of Adventure Formats!!
- By Timothy W. Smyth on 08-17-19
By: Michael E Shea