
Robin's Laws of Good Game Mastering
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Narrado por:
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Colby Elliott
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De:
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Robin D. Laws
Acerca de esta escucha
Has your game got the blahs? Are your players spending more time thumbing through your book collection than hunting down clues, more energy heckling one another than in crushing their cruel foes? Never fear, o beleaguered Game Masters, for Robin D. Laws, noted game designer (Feng Shui, Hero Wars, Dying Earth, Rune) and columnist for Dragon magazine is here to help. Know your players! Analyze your system! Build your campaign! Design adventures! Prepare to be spontaneous, and improvise like a fiend! Whether you're a beginner or an experienced roller of the polyhedrals, the insights in this book will improve your Game Mastering faster than you can say, "Roll for initiative!"
Download the accompanying reference guide.©2002 Robin D. Laws (P)2019 Last Word AudioLos oyentes también disfrutaron...
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Reseñas de la Crítica
"Robin D. Laws' collection of game mastering wisdom seems at first deceptively slim. But this should be required reading for anyone who has ever - or who ever wishes to - actually run a game for other thinking human beings. Campaign design, adventure design and plot hooks have certainly been discussed ad nauseam in many an article before, but I don't remember any advice being as basically sound nor as solid as Robin's. In Dragon magazine, I have the pleasure of illustrating his 'The Play's The Thing' column. I'm just glad I now get to enjoy his thought-provoking insight and erudition without having to stare down a deadline at the same time. If ever any university taught Game Mastering 101, this would be the textbook for the course, and Robin would be tenured many times over." (John Kovalic, Dork Tower)
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Beth and her gentle, kind husband Frank are happily married, but their relationship relies on the past staying buried. But when Beth’s brother-in-law shoots a dog going after their sheep, Beth doesn’t realize that the gunshot will alter the course of their lives. For the dog belonged to none other than Gabriel Wolfe, the man Beth loved as a teenager—the man who broke her heart years ago. Gabriel has returned to the village with his young son Leo, a boy who reminds Beth very much of her own son, who died in a tragic accident.
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Great Listen - recommend!
- De Julie & Mike en 03-06-25
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Project Hail Mary
- De: Andy Weir
- Narrado por: Ray Porter
- Duración: 16 h y 10 m
- Versión completa
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General
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Historia
Ryland Grace is the sole survivor on a desperate, last-chance mission - and if he fails, humanity and the Earth itself will perish. Except that right now, he doesn't know that. He can't even remember his own name, let alone the nature of his assignment or how to complete it. All he knows is that he's been asleep for a very, very long time. And he's just been awakened to find himself millions of miles from home, with nothing but two corpses for company.
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Bazinga
- De Davidgonzalezsr en 05-04-21
De: Andy Weir
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Up your game with everything you need to run your next tabletop roleplay game with expert advice, gameplay guidance, and playable content from RPG expert James D’Amato.
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Thanks to tabletop roleplay, millions of fans are creating unforgettable collaborative stories. No matter what roleplaying game you want to play, this book is the key to unlocking endless adventure!
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Missing the necessary accompanying pdf
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There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
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Ugh.
- De Michael en 04-17-24
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Whether you're new to game mastering or have been running the same campaign since 1974, Never Unprepared: The Complete Game Master's Guide to Session Prep will help you prepare for games faster, avoid common pitfalls, and have more fun in the process. Never Unprepared breaks game prep down into its component phases - Brainstorming, Selection, Conceptualization, Documentation, and Review - and provides the tools you need to make the most of each phase. If you hate prep, you'll find ways to make it more enjoyable.
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This Book Changed My Prep!
- De Anonymous User en 09-26-20
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The world is a dangerous place—especially when you’re up to no good. Whether you’re a rampaging monster, a calculating mastermind, or the current possessor of the Golden MacGuffin, someone’s going to come at you. In How to Defend Your Lair, gamemaster Keith Ammann pulls back the curtain on an underrated but crucial part of any tabletop roleplaying game: the theater of battle. Say goodbye to encounters in randomly generated dungeons and hello to a game in which where the fight takes place is just as important as who is doing the fighting.
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5 stars all around, but…
- De Taylor Lauer en 03-09-23
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Sly Flourish's The Lazy Dungeon Master
- De: Michael E. Shea
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- Duración: 2 h y 41 m
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You love Dungeons and Dragons. As an experienced dungeon master, you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time and less energy and have a better game as a result? It's time to unleash the Lazy Dungeon Master.
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Helpful tips for Dungeon Masters
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The Ultimate RPG Game Master's Guide
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Up your game with everything you need to run your next tabletop roleplay game with expert advice, gameplay guidance, and playable content from RPG expert James D’Amato.
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Thanks to tabletop roleplay, millions of fans are creating unforgettable collaborative stories. No matter what roleplaying game you want to play, this book is the key to unlocking endless adventure!
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Missing the necessary accompanying pdf
- De Heather Hamstra en 12-13-23
De: Justin Alexander
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There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
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Ugh.
- De Michael en 04-17-24
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Whether you're new to game mastering or have been running the same campaign since 1974, Never Unprepared: The Complete Game Master's Guide to Session Prep will help you prepare for games faster, avoid common pitfalls, and have more fun in the process. Never Unprepared breaks game prep down into its component phases - Brainstorming, Selection, Conceptualization, Documentation, and Review - and provides the tools you need to make the most of each phase. If you hate prep, you'll find ways to make it more enjoyable.
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This Book Changed My Prep!
- De Anonymous User en 09-26-20
De: Phil Vecchione
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How to Defend Your Lair
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The world is a dangerous place—especially when you’re up to no good. Whether you’re a rampaging monster, a calculating mastermind, or the current possessor of the Golden MacGuffin, someone’s going to come at you. In How to Defend Your Lair, gamemaster Keith Ammann pulls back the curtain on an underrated but crucial part of any tabletop roleplaying game: the theater of battle. Say goodbye to encounters in randomly generated dungeons and hello to a game in which where the fight takes place is just as important as who is doing the fighting.
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5 stars all around, but…
- De Taylor Lauer en 03-09-23
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Sly Flourish's The Lazy Dungeon Master
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You love Dungeons and Dragons. As an experienced dungeon master, you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time and less energy and have a better game as a result? It's time to unleash the Lazy Dungeon Master.
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Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM's guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously heard the Lazy Dungeon Master. Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games.
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A fantastic resource for all GM's
- De Alex en 04-01-19
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The Secret Art of Game Mastery
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- De: The DM Lair
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Get game master advice, knowledge, and wisdom to elevate your role-playing game! The Secret Art of Game Mastery has over 100 years of accumulated experience, distilled into an easy-to-use audio reference guide. You can get better at running any game, in any system, and any genre! Whether you're a new game master or a veteran, the Secret Art of Game Mastery is for you.
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MOAR! Monsters Know What They're Doing
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From the author of The Monsters Know What They’re Doing comes a follow-up strategy guide with MOAR! monster tactics for Dungeon Masters playing fifth edition Dungeons & Dragons.
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Did you like the first one? You’ll love this
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Kobold Guide to Worldbuilding, Volume 2
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- Duración: 4 h y 21 m
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Whether you’re worldbuilding because you want to write the next Game of Thrones, intend to build a rich, vibrant world to enthrall the players of an upcoming tabletop RPG campaign, or you’re just curious to find out how all these creators did it, the Kobold Guide to Worldbuilding, Volume 2, puts a team of master world-architects at your side.
De: Gail Simone, y otros
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The Monsters Know What They’re Doing: Combat Tactics for Dungeon Masters
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- De: Keith Ammann
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General
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Narración:
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Historia
In The Monsters Know What They're Doing, Keith Ammann lightens the DM's burden by helping you understand your monsters' abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don't whip out their field manuals for the first time when they're already under fire, a DM shouldn't wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat.
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Audible Got this RIGHT - Chapters have names!
- De Lego Man en 02-13-20
De: Keith Ammann
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How to Play Dungeons & Dragons
- Step by Step Guide for Beginners
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- Narrado por: Katy Paulson
- Duración: 3 h
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In many ways, there has never been a better time to get into Dungeons & Dragons. More people are playing the game now than ever before, and along with that expanded player base has come a wealth of new ideas and content that, thanks to the internet, can be easily disseminated amongst the player base. It excites me to see so many people I would never have expected to have an interest in this incredibly nerdy hobby not only give it a try, but find that it can be more than a fun pastime, and can actually add value and meaning to their life and relationships.
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I guess it's good for beginners?
- De Sebastian Wood en 10-25-23
De: Charles Goodwill
Lo que los oyentes dicen sobre Robin's Laws of Good Game Mastering
Calificaciones medias de los clientesReseñas - Selecciona las pestañas a continuación para cambiar el origen de las reseñas.
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- Austin Patterson
- 02-02-20
Good info. for the easily distracted
I find listening to most rule incidents information difficult as I tend to get distracted. I felt he did a good job explaining information and kept the information as brief as possible.
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- Jeremiah
- 09-04-23
Must Have for Any Game Master or Roleplayer
The material here is brilliant. It gives you the needed principles to work with different players and rule sets, in a simple, easy to use manner. If you haven't been a GM before, this provides a good picture of what to expect. If you're experienced, then it helps to fine tune your GMing craft. If you're a player with little intent of ever being a Game Master, this is still a must read, as it will help you better understand your GM and fellow players.
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- Anonymous User
- 12-20-19
Good stuff for simi experienced GMs
Robin's Laws is a decent set of general rules for simi experienced GMs. The book helped me understand my players and what rewards would best suit them. I give it a five because this book gets to the point and genuinely helped me.
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- Thomas
- 07-26-20
A good Help You Game Book!
This book is a good place to start if you're thinking about starting as a Gamemaster. This book works as a tool to up you game as a veteran Gamemaster! A good read.
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- Chad
- 02-25-20
Not bad
It's annoying that something only two hours long is sold as a full book, but it does have useful tips for DMs. I just feel there should be more content.
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