
Sly Flourish's The Lazy Dungeon Master
No se pudo agregar al carrito
Add to Cart failed.
Error al Agregar a Lista de Deseos.
Error al eliminar de la lista de deseos.
Error al añadir a tu biblioteca
Error al seguir el podcast
Error al dejar de seguir el podcast
$0.99/mes por los primeros 3 meses

Obtén 2 audiolibros gratis con tu prueba.
Compra ahora por $11.98
No default payment method selected.
We are sorry. We are not allowed to sell this product with the selected payment method
-
Narrado por:
-
Colby Elliott
-
De:
-
Michael E. Shea
Acerca de esta escucha
You love Dungeons and Dragons. As an experienced dungeon master, you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time and less energy and have a better game as a result? It's time to unleash The Lazy Dungeon Master.
Written in the style of Sly Flourish's Dungeon Master Tips and Running Epic Tier D&D Games, The Lazy Dungeon Master shows a new approach to game preparation, one that takes less time and gives your game the freedom to grow at the table. This book will help a dungeon master prepare awesome games for any version of D&D.
Based on the real-world experiences of hundreds of dungeon masters and dozens of professional game designers, The Lazy Dungeon Master includes interviews with veteran D&D DMs and a complete toolkit to help you improvise an entire game. Whether you play 1st, 2nd, 3rd, 4th, Pathfinder, or the D&D Next playtest, The Lazy Dungeon Master has tips, techniques, and advice to make preparation easier and help you run a flexible and entertaining game.
Download the accompanying reference guide.©2012 Michael E. Shea (P)2016 Last Word Audio, LLCLos oyentes también disfrutaron...
-
Sly Flourish's Return of the Lazy Dungeon Master
- De: Michael E Shea
- Narrado por: Colby Elliott
- Duración: 3 h y 26 m
- Versión completa
-
General
-
Narración:
-
Historia
Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM's guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously heard the Lazy Dungeon Master. Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games.
-
-
A fantastic resource for all GM's
- De Alex en 04-01-19
De: Michael E Shea
-
The Monsters Know What They’re Doing: Combat Tactics for Dungeon Masters
- The Monsters Know What They’re Doing, Book 1
- De: Keith Ammann
- Narrado por: Kevin T. Collins
- Duración: 25 h y 21 m
- Versión completa
-
General
-
Narración:
-
Historia
In The Monsters Know What They're Doing, Keith Ammann lightens the DM's burden by helping you understand your monsters' abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don't whip out their field manuals for the first time when they're already under fire, a DM shouldn't wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat.
-
-
Audible Got this RIGHT - Chapters have names!
- De Lego Man en 02-13-20
De: Keith Ammann
-
Robin's Laws of Good Game Mastering
- De: Robin D. Laws
- Narrado por: Colby Elliott
- Duración: 2 h y 22 m
- Versión completa
-
General
-
Narración:
-
Historia
Has your game got the blahs? Are your players spending more time thumbing through your book collection than hunting down clues, more energy heckling one another than in crushing their cruel foes? Never fear, o beleaguered Game Masters, for Robin D. Laws, noted game designer (Feng Shui, Hero Wars, Dying Earth, Rune) and columnist for Dragon magazine is here to help. Know your players! Analyze your system! Build your campaign! Design adventures! Prepare to be spontaneous, and improvise like a fiend!
-
-
Not bad
- De Chad en 02-25-20
De: Robin D. Laws
-
Kobold Guide to Roleplaying
- Kobold Guides
- De: Keith Ammann, Ginny Di, Clint McElroy, y otros
- Narrado por: Ray Greenley
- Duración: 4 h y 12 m
- Versión completa
-
General
-
Narración:
-
Historia
There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
-
-
Ugh.
- De Michael en 04-17-24
De: Keith Ammann, y otros
-
MOAR! Monsters Know What They're Doing
- De: Keith Ammann
- Narrado por: Jonathan Davis
- Duración: 24 h y 51 m
- Versión completa
-
General
-
Narración:
-
Historia
From the author of The Monsters Know What They’re Doing comes a follow-up strategy guide with MOAR! monster tactics for Dungeon Masters playing fifth edition Dungeons & Dragons.
-
-
Did you like the first one? You’ll love this
- De brian en 01-04-22
De: Keith Ammann
-
Sly Flourish's Fantastic Locations
- Twenty Fantastic Locations for Your Fantasy Roleplaying Games
- De: Michael E Shea
- Narrado por: Rudy Basso
- Duración: 5 h y 53 m
- Versión completa
-
General
-
Narración:
-
Historia
One of the hardest parts of game mastering is coming up with interesting adventure locations for our characters to explore. These locations need to be fantastic, detailed places that capture the minds of our players every session we run. Sly Flourish's Fantastic Locations is an audiobook of 20 system-agnostic locations you can drop into your favorite fantasy role-playing game. Each location builds on a fantastic theme, such as a mysterious ancient structure under the ice, a cursed castle of a mad king, or a fallen celestial fortress.
-
-
A Great Idea!
- De Vegveg en 07-26-18
De: Michael E Shea
-
Sly Flourish's Return of the Lazy Dungeon Master
- De: Michael E Shea
- Narrado por: Colby Elliott
- Duración: 3 h y 26 m
- Versión completa
-
General
-
Narración:
-
Historia
Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM's guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously heard the Lazy Dungeon Master. Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games.
-
-
A fantastic resource for all GM's
- De Alex en 04-01-19
De: Michael E Shea
-
The Monsters Know What They’re Doing: Combat Tactics for Dungeon Masters
- The Monsters Know What They’re Doing, Book 1
- De: Keith Ammann
- Narrado por: Kevin T. Collins
- Duración: 25 h y 21 m
- Versión completa
-
General
-
Narración:
-
Historia
In The Monsters Know What They're Doing, Keith Ammann lightens the DM's burden by helping you understand your monsters' abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don't whip out their field manuals for the first time when they're already under fire, a DM shouldn't wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat.
-
-
Audible Got this RIGHT - Chapters have names!
- De Lego Man en 02-13-20
De: Keith Ammann
-
Robin's Laws of Good Game Mastering
- De: Robin D. Laws
- Narrado por: Colby Elliott
- Duración: 2 h y 22 m
- Versión completa
-
General
-
Narración:
-
Historia
Has your game got the blahs? Are your players spending more time thumbing through your book collection than hunting down clues, more energy heckling one another than in crushing their cruel foes? Never fear, o beleaguered Game Masters, for Robin D. Laws, noted game designer (Feng Shui, Hero Wars, Dying Earth, Rune) and columnist for Dragon magazine is here to help. Know your players! Analyze your system! Build your campaign! Design adventures! Prepare to be spontaneous, and improvise like a fiend!
-
-
Not bad
- De Chad en 02-25-20
De: Robin D. Laws
-
Kobold Guide to Roleplaying
- Kobold Guides
- De: Keith Ammann, Ginny Di, Clint McElroy, y otros
- Narrado por: Ray Greenley
- Duración: 4 h y 12 m
- Versión completa
-
General
-
Narración:
-
Historia
There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
-
-
Ugh.
- De Michael en 04-17-24
De: Keith Ammann, y otros
-
MOAR! Monsters Know What They're Doing
- De: Keith Ammann
- Narrado por: Jonathan Davis
- Duración: 24 h y 51 m
- Versión completa
-
General
-
Narración:
-
Historia
From the author of The Monsters Know What They’re Doing comes a follow-up strategy guide with MOAR! monster tactics for Dungeon Masters playing fifth edition Dungeons & Dragons.
-
-
Did you like the first one? You’ll love this
- De brian en 01-04-22
De: Keith Ammann
-
Sly Flourish's Fantastic Locations
- Twenty Fantastic Locations for Your Fantasy Roleplaying Games
- De: Michael E Shea
- Narrado por: Rudy Basso
- Duración: 5 h y 53 m
- Versión completa
-
General
-
Narración:
-
Historia
One of the hardest parts of game mastering is coming up with interesting adventure locations for our characters to explore. These locations need to be fantastic, detailed places that capture the minds of our players every session we run. Sly Flourish's Fantastic Locations is an audiobook of 20 system-agnostic locations you can drop into your favorite fantasy role-playing game. Each location builds on a fantastic theme, such as a mysterious ancient structure under the ice, a cursed castle of a mad king, or a fallen celestial fortress.
-
-
A Great Idea!
- De Vegveg en 07-26-18
De: Michael E Shea
-
Sly Flourish's Fantastic Adventures for 5e: Ten Short Adventures for Your Fifth Edition Fantasy Roleplaying Game
- De: Michael E Shea
- Narrado por: Rudy Basso
- Duración: 4 h y 45 m
- Versión completa
-
General
-
Narración:
-
Historia
This is the audiobook for Sly Flourish's Fantastic Adventure, a book of 10 short adventures for the fifth edition of the world's most popular roleplaying game. This audiobook helps the listener bring these adventures into their head and is intended to be used along with the print copy of the book for use at the actual gaming table. Listening to these adventures helps prime your DM mind with the material you need to run the game at the table.
-
-
The Future of Adventure Formats!!
- De Timothy W. Smyth en 08-17-19
De: Michael E Shea
-
How to Defend Your Lair
- The Monsters Know What They’re Doing
- De: Keith Ammann
- Narrado por: Jonathan Davis
- Duración: 10 h y 50 m
- Versión completa
-
General
-
Narración:
-
Historia
The world is a dangerous place—especially when you’re up to no good. Whether you’re a rampaging monster, a calculating mastermind, or the current possessor of the Golden MacGuffin, someone’s going to come at you. In How to Defend Your Lair, gamemaster Keith Ammann pulls back the curtain on an underrated but crucial part of any tabletop roleplaying game: the theater of battle. Say goodbye to encounters in randomly generated dungeons and hello to a game in which where the fight takes place is just as important as who is doing the fighting.
-
-
5 stars all around, but…
- De Taylor Lauer en 03-09-23
De: Keith Ammann
-
Of Dice and Men
- The Story of Dungeons & Dragons and the People Who Play It
- De: David M. Ewalt
- Narrado por: David M. Ewalt, Mikael Naramore
- Duración: 8 h y 19 m
- Versión completa
-
General
-
Narración:
-
Historia
In Of Dice and Men, David Ewalt recounts the development of Dungeons & Dragons from the game’s roots on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, to its apotheosis as father of the modern video-game industry. As he chronicles the surprising history of the game’s origins (a history largely unknown even to hardcore players) and examines D&D’s profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences.
-
-
Interesting Topic, but Terrible Execution.
- De Diebold en 02-11-14
De: David M. Ewalt
-
How to Play Dungeons & Dragons
- Step by Step Guide for Beginners
- De: Charles Goodwill
- Narrado por: Katy Paulson
- Duración: 3 h
- Versión completa
-
General
-
Narración:
-
Historia
In many ways, there has never been a better time to get into Dungeons & Dragons. More people are playing the game now than ever before, and along with that expanded player base has come a wealth of new ideas and content that, thanks to the internet, can be easily disseminated amongst the player base. It excites me to see so many people I would never have expected to have an interest in this incredibly nerdy hobby not only give it a try, but find that it can be more than a fun pastime, and can actually add value and meaning to their life and relationships.
-
-
I guess it's good for beginners?
- De Sebastian Wood en 10-25-23
De: Charles Goodwill
-
ABC's of Buying a Rental Property
- How You Can Achieve Financial Freedom in Five Years
- De: Ken McElroy
- Narrado por: Garrett Sutton Esq.
- Duración: 5 h y 3 m
- Versión completa
-
General
-
Narración:
-
Historia
Many Americans dream of financial freedom, but they're stuck in dead-end jobs and don't know how to get there. You don't need to be one of them. If you invested $35,000 in the stock market today, it could take 52 years for that investment to grow to $1 million. But if you invested that same amount into one single-family $140,000 rental property, it would only take 19 years. With just two rental properties, you could generate $417,000 in profit in just 10 years. Skeptical?
-
-
Eureka!!!
- De K-Star en 11-24-21
De: Ken McElroy
-
Never Unprepared
- The Complete Game Master's Guide to Session Prep
- De: Phil Vecchione
- Narrado por: Colby Elliott
- Duración: 3 h y 58 m
- Versión completa
-
General
-
Narración:
-
Historia
Whether you're new to game mastering or have been running the same campaign since 1974, Never Unprepared: The Complete Game Master's Guide to Session Prep will help you prepare for games faster, avoid common pitfalls, and have more fun in the process. Never Unprepared breaks game prep down into its component phases - Brainstorming, Selection, Conceptualization, Documentation, and Review - and provides the tools you need to make the most of each phase. If you hate prep, you'll find ways to make it more enjoyable.
-
-
This Book Changed My Prep!
- De Anonymous User en 09-26-20
De: Phil Vecchione
-
Atomic Habits
- An Easy & Proven Way to Build Good Habits & Break Bad Ones
- De: James Clear
- Narrado por: James Clear
- Duración: 5 h y 35 m
- Versión completa
-
General
-
Narración:
-
Historia
No matter your goals, Atomic Habits offers a proven framework for improving - every day. James Clear, one of the world's leading experts on habit formation, reveals practical strategies that will teach you exactly how to form good habits, break bad ones, and master the tiny behaviors that lead to remarkable results. If you're having trouble changing your habits, the problem isn't you. The problem is your system. Bad habits repeat themselves again and again not because you don't want to change, but because you have the wrong system for change.
-
-
Author went overboard hawking his site
- De CHughes en 06-25-19
De: James Clear
-
Slaying the Dragon
- A Secret History of Dungeons & Dragons
- De: Ben Riggs
- Narrado por: Sean Patrick Hopkins
- Duración: 10 h y 28 m
- Versión completa
-
General
-
Narración:
-
Historia
The original Dungeons & Dragons released by TSR (Tactical Studies Rules) in 1974 created a radical new medium: the role-playing game. For the next two decades, TSR rocketed to success. But by 1997, a series of ruinous choices and failed projects brought TSR to the edge of doom—only to be saved by their fiercest competitor, Wizards of the Coast. Unearthed from Ben Riggs’s own adventurous campaign of in-depth research, interviews with major players, and acquisitions of secret documents, Slaying the Dragon reveals the true story of the rise and fall of TSR.
-
-
Excellent History of D&D
- De T.M. Lankford en 01-09-23
De: Ben Riggs
-
Your Best Game Ever
- De: Monte Cook
- Narrado por: Rudy Basso
- Duración: 15 h y 1 m
- Versión completa
-
General
-
Narración:
-
Historia
Inside this audiobook, you will find advice and suggestions for enhancing your RPG experience at the table and away from it. This is an insider's look at everything that isn't part of the game rules - building chemistry for a gaming group that really clicks, making a character you will love and remember forever, running engaging and exciting games your players will always look forward to, creating thrilling adventures, finding all the right ideas, hosting memorable game nights...and that's just for starters.
-
-
This guy has a really annoying voice.
- De Raven Lord en 03-10-20
De: Monte Cook
-
The Bullet Journal Method
- Track the Past, Order the Present, Design the Future
- De: Ryder Carroll
- Narrado por: Ryder Carroll
- Duración: 5 h y 43 m
- Versión completa
-
General
-
Narración:
-
Historia
For years Ryder Carroll tried countless organizing systems, online and off, but none of them fit the way his mind worked. Out of sheer necessity, he developed a method called the Bullet Journal that helped him become consistently focused and effective. Then it went viral. To his astonishment, Bullet Journaling is now a global movement. The Bullet Journal Method is about much more than organizing your notes and to-do lists. It's about what Carroll calls "intentional living": weeding out distractions and focusing your time and energy in pursuit of what's truly meaningful.
-
-
For those who can't find the pdf
- De MJ Elizabeth en 01-25-19
De: Ryder Carroll
-
15 Secrets Successful People Know About Time Management
- The Productivity Habits of 7 Billionaires, 13 Olympic Athletes, 29 Straight-A Students, and 239 Entrepreneurs
- De: Kevin Kruse
- Narrado por: Kevin Kruse
- Duración: 3 h y 10 m
- Versión completa
-
General
-
Narración:
-
Historia
New York Times best-selling author Kevin Kruse presents the remarkable findings of his study of ultraproductive people. Based on survey research and interviews with billionaires, Olympic athletes, straight-A students, and over 200 entrepreneurs - including Mark Cuban, Kevin Harrington, James Altucher, John Lee Dumas, Pat Flynn, Grant Cardone, and Lewis Howes - Kruse answers the question: What are the secrets to extreme productivity?
-
-
Productivity not time management - great reminder
- De Amazon_Customer en 01-02-16
De: Kevin Kruse
-
YouTube Secrets
- The Ultimate Guide to Growing Your Following and Making Money as a Video Influencer
- De: Sean Cannell, Benji Travis
- Narrado por: Sean Cannell, Benji Travis
- Duración: 5 h y 29 m
- Versión completa
-
General
-
Narración:
-
Historia
YouTube sensations and best-selling authors Sean Cannell and Benji Travis take your YouTube channel from slow and dormant to accelerated and engaged, using premium and updated YouTube growth tips for creators, business owners, digital entrepreneurs, and influencers. This is the ultimate game plan to grow a following and make money with the power of video.
-
-
Don't use a credit on this. Moderately passable
- De Scott en 08-04-19
De: Sean Cannell, y otros
Relacionado con este tema
-
Of Dice and Men
- The Story of Dungeons & Dragons and the People Who Play It
- De: David M. Ewalt
- Narrado por: David M. Ewalt, Mikael Naramore
- Duración: 8 h y 19 m
- Versión completa
-
General
-
Narración:
-
Historia
In Of Dice and Men, David Ewalt recounts the development of Dungeons & Dragons from the game’s roots on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, to its apotheosis as father of the modern video-game industry. As he chronicles the surprising history of the game’s origins (a history largely unknown even to hardcore players) and examines D&D’s profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences.
-
-
Interesting Topic, but Terrible Execution.
- De Diebold en 02-11-14
De: David M. Ewalt
-
Save the Cat!
- The Last Book on Screenwriting You'll Ever Need
- De: Blake Snyder
- Narrado por: George Newbern
- Duración: 5 h y 22 m
- Versión completa
-
General
-
Narración:
-
Historia
Here's what started the phenomenon: This book has been a best seller for over 15 years and has been used by screenwriters around the world! Blake Snyder tells all in this fast, funny, and candid look inside the movie business. Save the Cat is just one of many ironclad rules for making your ideas more marketable and your script more satisfying.
-
-
Don't waste your time
- De Amazon Customer en 02-05-20
De: Blake Snyder
-
Kobold Guide to Roleplaying
- Kobold Guides
- De: Keith Ammann, Ginny Di, Clint McElroy, y otros
- Narrado por: Ray Greenley
- Duración: 4 h y 12 m
- Versión completa
-
General
-
Narración:
-
Historia
There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
-
-
Ugh.
- De Michael en 04-17-24
De: Keith Ammann, y otros
-
Accidental Genius
- Using Writing to Generate Your Best Ideas, Insight and Content
- De: Mark Levy
- Narrado por: Bronson Pinchot
- Duración: 4 h y 27 m
- Versión completa
-
General
-
Narración:
-
Historia
When it comes to creating ideas, we hold ourselves back. Thats because inside each of us is an internal editor whose job is to forever polish our thoughts, so we sound smart and in control, and so that we fit into society. But what happens when we encounter problems for which such conventional thinking fails us? How do we get unstuck? For Mark Levy, the answer is freewriting....
-
-
Great Ideas
- De Amazon Customer en 12-31-10
De: Mark Levy
-
Designers & Dragons: The '70s
- A History of the Roleplaying Game Industry
- De: Shannon Appelcline
- Narrado por: Colby Elliott
- Duración: 14 h y 38 m
- Versión completa
-
General
-
Narración:
-
Historia
Designers & Dragons: The ’70s is a comprehensive picture of the beginnings of the RPG industry. This second edition expands the original single book into a series of four, and we’ve added over 50,000 new words to this volume alone. Learn about the colorful history of TSR and the wave of D&D inspired games (and gaming companies) to follow, and dip your toes into war gaming trivia. Regardless of your gaming background, Shannon Appelcline’s meticulously researched history won’t disappoint.
-
-
the forgotten realm of where RPGs arize
- De RAW-ATX en 01-02-22
-
Explore/Create
- My Life in Pursuit of New Frontiers, Hidden Worlds, and the Creative Spark
- De: Richard Garriott, David Fisher
- Narrado por: Christopher Grove
- Duración: 9 h y 21 m
- Versión completa
-
General
-
Narración:
-
Historia
An inventor, adventurer, entrepreneur, collector, and entertainer, and son of legendary scientist-astronaut Owen Garriott, Richard Garriott de Cayeux has been behind some of the most exciting undertakings of our time. A legendary pioneer of the online gaming industry - and a member of every gaming Hall of Fame - Garriott invented the multi-player online game, and coined the term "Avatar" to describe an individual's online character. In this fascinating memoir, Garriott invites listeners on the great adventure that is his life.
-
-
The Modern Day Explorer
- De Elijah en 04-17-17
De: Richard Garriott, y otros
-
Of Dice and Men
- The Story of Dungeons & Dragons and the People Who Play It
- De: David M. Ewalt
- Narrado por: David M. Ewalt, Mikael Naramore
- Duración: 8 h y 19 m
- Versión completa
-
General
-
Narración:
-
Historia
In Of Dice and Men, David Ewalt recounts the development of Dungeons & Dragons from the game’s roots on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, to its apotheosis as father of the modern video-game industry. As he chronicles the surprising history of the game’s origins (a history largely unknown even to hardcore players) and examines D&D’s profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences.
-
-
Interesting Topic, but Terrible Execution.
- De Diebold en 02-11-14
De: David M. Ewalt
-
Save the Cat!
- The Last Book on Screenwriting You'll Ever Need
- De: Blake Snyder
- Narrado por: George Newbern
- Duración: 5 h y 22 m
- Versión completa
-
General
-
Narración:
-
Historia
Here's what started the phenomenon: This book has been a best seller for over 15 years and has been used by screenwriters around the world! Blake Snyder tells all in this fast, funny, and candid look inside the movie business. Save the Cat is just one of many ironclad rules for making your ideas more marketable and your script more satisfying.
-
-
Don't waste your time
- De Amazon Customer en 02-05-20
De: Blake Snyder
-
Kobold Guide to Roleplaying
- Kobold Guides
- De: Keith Ammann, Ginny Di, Clint McElroy, y otros
- Narrado por: Ray Greenley
- Duración: 4 h y 12 m
- Versión completa
-
General
-
Narración:
-
Historia
There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
-
-
Ugh.
- De Michael en 04-17-24
De: Keith Ammann, y otros
-
Accidental Genius
- Using Writing to Generate Your Best Ideas, Insight and Content
- De: Mark Levy
- Narrado por: Bronson Pinchot
- Duración: 4 h y 27 m
- Versión completa
-
General
-
Narración:
-
Historia
When it comes to creating ideas, we hold ourselves back. Thats because inside each of us is an internal editor whose job is to forever polish our thoughts, so we sound smart and in control, and so that we fit into society. But what happens when we encounter problems for which such conventional thinking fails us? How do we get unstuck? For Mark Levy, the answer is freewriting....
-
-
Great Ideas
- De Amazon Customer en 12-31-10
De: Mark Levy
-
Designers & Dragons: The '70s
- A History of the Roleplaying Game Industry
- De: Shannon Appelcline
- Narrado por: Colby Elliott
- Duración: 14 h y 38 m
- Versión completa
-
General
-
Narración:
-
Historia
Designers & Dragons: The ’70s is a comprehensive picture of the beginnings of the RPG industry. This second edition expands the original single book into a series of four, and we’ve added over 50,000 new words to this volume alone. Learn about the colorful history of TSR and the wave of D&D inspired games (and gaming companies) to follow, and dip your toes into war gaming trivia. Regardless of your gaming background, Shannon Appelcline’s meticulously researched history won’t disappoint.
-
-
the forgotten realm of where RPGs arize
- De RAW-ATX en 01-02-22
-
Explore/Create
- My Life in Pursuit of New Frontiers, Hidden Worlds, and the Creative Spark
- De: Richard Garriott, David Fisher
- Narrado por: Christopher Grove
- Duración: 9 h y 21 m
- Versión completa
-
General
-
Narración:
-
Historia
An inventor, adventurer, entrepreneur, collector, and entertainer, and son of legendary scientist-astronaut Owen Garriott, Richard Garriott de Cayeux has been behind some of the most exciting undertakings of our time. A legendary pioneer of the online gaming industry - and a member of every gaming Hall of Fame - Garriott invented the multi-player online game, and coined the term "Avatar" to describe an individual's online character. In this fascinating memoir, Garriott invites listeners on the great adventure that is his life.
-
-
The Modern Day Explorer
- De Elijah en 04-17-17
De: Richard Garriott, y otros
-
Storytelling with Data
- A Data Visualization Guide for Business Professionals
- De: Cole Nussbaumer Knaflic
- Narrado por: Cole Nussbaumer Knaflic
- Duración: 5 h y 43 m
- Versión completa
-
General
-
Narración:
-
Historia
Storytelling with Data teaches you the fundamentals of data visualization and how to communicate effectively with data. You'll discover the power of storytelling and the way to make data a pivotal point in your story. The lessons in this illuminative text are grounded in theory but made accessible through numerous real-world examples - ready for immediate application to your next graph or presentation.
-
-
Very insightful and actionable
- De Amazon Customer en 04-27-18
-
Hero on a Mission
- A Path to a Meaningful Life
- De: Donald Miller
- Narrado por: Donald Miller
- Duración: 5 h y 20 m
- Versión completa
-
General
-
Narración:
-
Historia
There are four characters in every story: the victim, the villain, the hero, and the guide. These four characters live inside us. If we play the victim, we’re doomed to fail. If we play the villain, we will not create genuine bonds. But if we play the hero or guide, our lives will flourish. The hard part is being self-aware enough to know which character we are playing. In this book, Donald will use his own experiences to help you recognize if the character you are currently surfacing is helping you experience a life of meaning.
-
-
Modern & Practical Spin on Viktor Frankl’s Work
- De BenjaminClark en 04-11-22
De: Donald Miller
-
Make Noise
- A Creator's Guide to Podcasting and Great Audio Storytelling
- De: Eric Nuzum
- Narrado por: George Newbern
- Duración: 8 h y 14 m
- Versión completa
-
General
-
Narración:
-
Historia
Make Noise brings all the wisdom, advice, practical information, and big-picture thinking that any individual or business needs to make a successful podcast. He identifies core principles - such as create empathetically, i.e., think like the audience listens, and stay focused on what’s unique to you and what you have to say. He helps listeners come up with a “Ten Word Description” that will guide them throughout the creative process and then gets into how-tos - how to develop character, story, voice, and more.
-
-
Excellent, thought provoking.
- De William Scott en 09-05-20
De: Eric Nuzum
-
Start Finishing
- How to Go from Idea to Done
- De: Charlie Gilkey
- Narrado por: Charlie Gilkey
- Duración: 7 h y 13 m
- Grabación Original
-
General
-
Narración:
-
Historia
Too often we look back at the end of the week and are frustrated that we didn’t make progress on our soul-deep dreams and goals that seem to remain eternally out of reach. Start Finishing presents a 9-step method for success - including identifying your genius, building a success pack of supporters, navigating multiple projects, and overcoming the challenges that come with doing work that matters. Features contributions from Seth Godin, Susan Piver, Jonathan Fields, James Clear, and more.
-
-
Couldn’t finish it
- De Gael Dalton en 11-28-19
De: Charlie Gilkey
-
The Accidental Creative
- How to Be Brilliant at a Moment's Notice
- De: Todd Henry
- Narrado por: Todd Henry
- Duración: 5 h y 28 m
- Versión completa
-
General
-
Narración:
-
Historia
It isn't enough to just do your job anymore. In order to thrive in today's marketplace, all of us, regardless of our role, have to be ready to generate brilliant ideas on demand. Business creativity expert Todd Henry explains how to establish effective practices that unleash your creative potential. Born out of his consultancy and his popular podcast, Henry has created a practical method for discovering your personal creative rhythm.
-
-
If you aren't busy, this book will make ya!
- De Oliver Nielsen en 10-05-13
De: Todd Henry
-
Designing Your Life
- How to Build a Well-Lived, Joyful Life
- De: Bill Burnett, Dave Evans
- Narrado por: Bill Burnett, Dave Evans
- Duración: 6 h y 18 m
- Versión completa
-
General
-
Narración:
-
Historia
In this book Bill Burnett and Dave Evans show us how design thinking can help us create lives that are both meaningful and fulfilling, regardless of whom or where we are, what we do or have done for a living, or how young or old we are. The same design thinking responsible for amazing technology, products, and spaces can be used to design and build your career and your life, a life of fulfillment and joy, constantly creative and productive, one that always holds the possibility of surprise.
-
-
Get the printed version
- De dogwood lady en 12-03-16
De: Bill Burnett, y otros
Las personas que vieron esto también vieron...
-
Sly Flourish's Return of the Lazy Dungeon Master
- De: Michael E Shea
- Narrado por: Colby Elliott
- Duración: 3 h y 26 m
- Versión completa
-
General
-
Narración:
-
Historia
Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM's guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously heard the Lazy Dungeon Master. Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games.
-
-
A fantastic resource for all GM's
- De Alex en 04-01-19
De: Michael E Shea
-
The Monsters Know What They’re Doing: Combat Tactics for Dungeon Masters
- The Monsters Know What They’re Doing, Book 1
- De: Keith Ammann
- Narrado por: Kevin T. Collins
- Duración: 25 h y 21 m
- Versión completa
-
General
-
Narración:
-
Historia
In The Monsters Know What They're Doing, Keith Ammann lightens the DM's burden by helping you understand your monsters' abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don't whip out their field manuals for the first time when they're already under fire, a DM shouldn't wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat.
-
-
Audible Got this RIGHT - Chapters have names!
- De Lego Man en 02-13-20
De: Keith Ammann
-
So You Want to Be a Game Master
- Everything You Need to Start Your Tabletop Adventure for Dungeon's and Dragons, Pathfinder, and Other Systems
- De: Justin Alexander
- Narrado por: Shawn Compton
- Duración: 17 h y 42 m
- Versión completa
-
General
-
Narración:
-
Historia
Thanks to tabletop roleplay, millions of fans are creating unforgettable collaborative stories. No matter what roleplaying game you want to play, this book is the key to unlocking endless adventure!
-
-
Missing the necessary accompanying pdf
- De Heather Hamstra en 12-13-23
De: Justin Alexander
-
Kobold Guide to Roleplaying
- Kobold Guides
- De: Keith Ammann, Ginny Di, Clint McElroy, y otros
- Narrado por: Ray Greenley
- Duración: 4 h y 12 m
- Versión completa
-
General
-
Narración:
-
Historia
There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
-
-
Ugh.
- De Michael en 04-17-24
De: Keith Ammann, y otros
-
The Ultimate RPG Game Master's Guide
- Advice and Tools to Help You Run Your Best Game Ever! (Ultimate Role Playing Game Series)
- De: James D’Amato
- Narrado por: Pavi Proczko
- Duración: 6 h y 38 m
- Versión completa
-
General
-
Narración:
-
Historia
Up your game with everything you need to run your next tabletop roleplay game with expert advice, gameplay guidance, and playable content from RPG expert James D’Amato.
-
-
Great info for (this) new GM
- De Sebastian Wood en 04-05-24
De: James D’Amato
-
How to Defend Your Lair
- The Monsters Know What They’re Doing
- De: Keith Ammann
- Narrado por: Jonathan Davis
- Duración: 10 h y 50 m
- Versión completa
-
General
-
Narración:
-
Historia
The world is a dangerous place—especially when you’re up to no good. Whether you’re a rampaging monster, a calculating mastermind, or the current possessor of the Golden MacGuffin, someone’s going to come at you. In How to Defend Your Lair, gamemaster Keith Ammann pulls back the curtain on an underrated but crucial part of any tabletop roleplaying game: the theater of battle. Say goodbye to encounters in randomly generated dungeons and hello to a game in which where the fight takes place is just as important as who is doing the fighting.
-
-
5 stars all around, but…
- De Taylor Lauer en 03-09-23
De: Keith Ammann
-
Sly Flourish's Return of the Lazy Dungeon Master
- De: Michael E Shea
- Narrado por: Colby Elliott
- Duración: 3 h y 26 m
- Versión completa
-
General
-
Narración:
-
Historia
Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM's guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously heard the Lazy Dungeon Master. Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games.
-
-
A fantastic resource for all GM's
- De Alex en 04-01-19
De: Michael E Shea
-
The Monsters Know What They’re Doing: Combat Tactics for Dungeon Masters
- The Monsters Know What They’re Doing, Book 1
- De: Keith Ammann
- Narrado por: Kevin T. Collins
- Duración: 25 h y 21 m
- Versión completa
-
General
-
Narración:
-
Historia
In The Monsters Know What They're Doing, Keith Ammann lightens the DM's burden by helping you understand your monsters' abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don't whip out their field manuals for the first time when they're already under fire, a DM shouldn't wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat.
-
-
Audible Got this RIGHT - Chapters have names!
- De Lego Man en 02-13-20
De: Keith Ammann
-
So You Want to Be a Game Master
- Everything You Need to Start Your Tabletop Adventure for Dungeon's and Dragons, Pathfinder, and Other Systems
- De: Justin Alexander
- Narrado por: Shawn Compton
- Duración: 17 h y 42 m
- Versión completa
-
General
-
Narración:
-
Historia
Thanks to tabletop roleplay, millions of fans are creating unforgettable collaborative stories. No matter what roleplaying game you want to play, this book is the key to unlocking endless adventure!
-
-
Missing the necessary accompanying pdf
- De Heather Hamstra en 12-13-23
De: Justin Alexander
-
Kobold Guide to Roleplaying
- Kobold Guides
- De: Keith Ammann, Ginny Di, Clint McElroy, y otros
- Narrado por: Ray Greenley
- Duración: 4 h y 12 m
- Versión completa
-
General
-
Narración:
-
Historia
There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
-
-
Ugh.
- De Michael en 04-17-24
De: Keith Ammann, y otros
-
The Ultimate RPG Game Master's Guide
- Advice and Tools to Help You Run Your Best Game Ever! (Ultimate Role Playing Game Series)
- De: James D’Amato
- Narrado por: Pavi Proczko
- Duración: 6 h y 38 m
- Versión completa
-
General
-
Narración:
-
Historia
Up your game with everything you need to run your next tabletop roleplay game with expert advice, gameplay guidance, and playable content from RPG expert James D’Amato.
-
-
Great info for (this) new GM
- De Sebastian Wood en 04-05-24
De: James D’Amato
-
How to Defend Your Lair
- The Monsters Know What They’re Doing
- De: Keith Ammann
- Narrado por: Jonathan Davis
- Duración: 10 h y 50 m
- Versión completa
-
General
-
Narración:
-
Historia
The world is a dangerous place—especially when you’re up to no good. Whether you’re a rampaging monster, a calculating mastermind, or the current possessor of the Golden MacGuffin, someone’s going to come at you. In How to Defend Your Lair, gamemaster Keith Ammann pulls back the curtain on an underrated but crucial part of any tabletop roleplaying game: the theater of battle. Say goodbye to encounters in randomly generated dungeons and hello to a game in which where the fight takes place is just as important as who is doing the fighting.
-
-
5 stars all around, but…
- De Taylor Lauer en 03-09-23
De: Keith Ammann
-
MOAR! Monsters Know What They're Doing
- De: Keith Ammann
- Narrado por: Jonathan Davis
- Duración: 24 h y 51 m
- Versión completa
-
General
-
Narración:
-
Historia
From the author of The Monsters Know What They’re Doing comes a follow-up strategy guide with MOAR! monster tactics for Dungeon Masters playing fifth edition Dungeons & Dragons.
-
-
Did you like the first one? You’ll love this
- De brian en 01-04-22
De: Keith Ammann
-
How to Play Dungeons & Dragons
- Step by Step Guide for Beginners
- De: Charles Goodwill
- Narrado por: Katy Paulson
- Duración: 3 h
- Versión completa
-
General
-
Narración:
-
Historia
In many ways, there has never been a better time to get into Dungeons & Dragons. More people are playing the game now than ever before, and along with that expanded player base has come a wealth of new ideas and content that, thanks to the internet, can be easily disseminated amongst the player base. It excites me to see so many people I would never have expected to have an interest in this incredibly nerdy hobby not only give it a try, but find that it can be more than a fun pastime, and can actually add value and meaning to their life and relationships.
-
-
I guess it's good for beginners?
- De Sebastian Wood en 10-25-23
De: Charles Goodwill
-
Of Dice and Men
- The Story of Dungeons & Dragons and the People Who Play It
- De: David M. Ewalt
- Narrado por: David M. Ewalt, Mikael Naramore
- Duración: 8 h y 19 m
- Versión completa
-
General
-
Narración:
-
Historia
In Of Dice and Men, David Ewalt recounts the development of Dungeons & Dragons from the game’s roots on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, to its apotheosis as father of the modern video-game industry. As he chronicles the surprising history of the game’s origins (a history largely unknown even to hardcore players) and examines D&D’s profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences.
-
-
Interesting Topic, but Terrible Execution.
- De Diebold en 02-11-14
De: David M. Ewalt
-
Sly Flourish's Fantastic Locations
- Twenty Fantastic Locations for Your Fantasy Roleplaying Games
- De: Michael E Shea
- Narrado por: Rudy Basso
- Duración: 5 h y 53 m
- Versión completa
-
General
-
Narración:
-
Historia
One of the hardest parts of game mastering is coming up with interesting adventure locations for our characters to explore. These locations need to be fantastic, detailed places that capture the minds of our players every session we run. Sly Flourish's Fantastic Locations is an audiobook of 20 system-agnostic locations you can drop into your favorite fantasy role-playing game. Each location builds on a fantastic theme, such as a mysterious ancient structure under the ice, a cursed castle of a mad king, or a fallen celestial fortress.
-
-
A Great Idea!
- De Vegveg en 07-26-18
De: Michael E Shea
-
Robin's Laws of Good Game Mastering
- De: Robin D. Laws
- Narrado por: Colby Elliott
- Duración: 2 h y 22 m
- Versión completa
-
General
-
Narración:
-
Historia
Has your game got the blahs? Are your players spending more time thumbing through your book collection than hunting down clues, more energy heckling one another than in crushing their cruel foes? Never fear, o beleaguered Game Masters, for Robin D. Laws, noted game designer (Feng Shui, Hero Wars, Dying Earth, Rune) and columnist for Dragon magazine is here to help. Know your players! Analyze your system! Build your campaign! Design adventures! Prepare to be spontaneous, and improvise like a fiend!
-
-
Not bad
- De Chad en 02-25-20
De: Robin D. Laws
-
Designers & Dragons: The '70s
- A History of the Roleplaying Game Industry
- De: Shannon Appelcline
- Narrado por: Colby Elliott
- Duración: 14 h y 38 m
- Versión completa
-
General
-
Narración:
-
Historia
Designers & Dragons: The ’70s is a comprehensive picture of the beginnings of the RPG industry. This second edition expands the original single book into a series of four, and we’ve added over 50,000 new words to this volume alone. Learn about the colorful history of TSR and the wave of D&D inspired games (and gaming companies) to follow, and dip your toes into war gaming trivia. Regardless of your gaming background, Shannon Appelcline’s meticulously researched history won’t disappoint.
-
-
the forgotten realm of where RPGs arize
- De RAW-ATX en 01-02-22
-
Never Unprepared
- The Complete Game Master's Guide to Session Prep
- De: Phil Vecchione
- Narrado por: Colby Elliott
- Duración: 3 h y 58 m
- Versión completa
-
General
-
Narración:
-
Historia
Whether you're new to game mastering or have been running the same campaign since 1974, Never Unprepared: The Complete Game Master's Guide to Session Prep will help you prepare for games faster, avoid common pitfalls, and have more fun in the process. Never Unprepared breaks game prep down into its component phases - Brainstorming, Selection, Conceptualization, Documentation, and Review - and provides the tools you need to make the most of each phase. If you hate prep, you'll find ways to make it more enjoyable.
-
-
This Book Changed My Prep!
- De Anonymous User en 09-26-20
De: Phil Vecchione
-
Of Dice and Men
- The Story of Dungeons & Dragons and the People Who Play It
- De: David M. Ewalt
- Narrado por: Rob Brinkmann, Pavi Proczko
- Duración: 10 h y 3 m
- Versión completa
-
General
-
Narración:
-
Historia
Even if you’ve never played Dungeons & Dragons, you probably know someone who has: the game has had a profound influence on our culture, and 2014 marks the intriguing role-playing phenomenon’s 40th anniversary. Released decades before the Internet and social media, Dungeons & Dragons inspired one of the original nerd subcultures and is still revered by more than 30 million fans. Now, the authoritative history and magic of the game are revealed by an award-winning journalist and lifelong D&D player.
-
-
Welp... The dice wanted to tell a story
- De Randall Q. en 02-26-25
De: David M. Ewalt
-
Sly Flourish's Fantastic Adventures for 5e: Ten Short Adventures for Your Fifth Edition Fantasy Roleplaying Game
- De: Michael E Shea
- Narrado por: Rudy Basso
- Duración: 4 h y 45 m
- Versión completa
-
General
-
Narración:
-
Historia
This is the audiobook for Sly Flourish's Fantastic Adventure, a book of 10 short adventures for the fifth edition of the world's most popular roleplaying game. This audiobook helps the listener bring these adventures into their head and is intended to be used along with the print copy of the book for use at the actual gaming table. Listening to these adventures helps prime your DM mind with the material you need to run the game at the table.
-
-
The Future of Adventure Formats!!
- De Timothy W. Smyth en 08-17-19
De: Michael E Shea
-
Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- De: Justin Gary
- Narrado por: Justin Gary
- Duración: 3 h y 26 m
- Versión completa
-
General
-
Narración:
-
Historia
Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
-
-
Do you like quotes?
- De Reaver en 04-05-24
De: Justin Gary
-
Game Wizards
- The Epic Battle for Dungeons & Dragons
- De: Jon Peterson
- Narrado por: Chris Andrew Ciulla
- Duración: 13 h y 38 m
- Versión completa
-
General
-
Narración:
-
Historia
When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success—and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson.
-
-
Awesome Book Ruined By A Bizarrely Bad Narration
- De Michael J. Yohe en 03-01-24
De: Jon Peterson
-
The Psychology of Dungeons and Dragons
- How to Be a Better, More Engaged, and Happier Player or Game Master
- De: Jamie Madigan
- Narrado por: Erik Lawrence
- Duración: 6 h y 40 m
- Versión completa
-
General
-
Narración:
-
Historia
The Psychology of Dungeons & Dragons, is relevant to players, game masters, and even game designers. It applies decades of established and cutting-edge research to help listeners understand how playing the game drives behaviors, shapes play, impacts relationships, and changes players once they put away the dice. Every chapter concludes with specific, practical tips and takeaways for players and game masters to use not only in their games of Dungeons & Dragons but also in any other tabletop role-playing game.
-
-
Funny and Insightful
- De Paul en 12-03-24
De: Jamie Madigan
Lo que los oyentes dicen sobre Sly Flourish's The Lazy Dungeon Master
Con calificación alta para:
Reseñas - Selecciona las pestañas a continuación para cambiar el origen de las reseñas.
-
Total
-
Ejecución
-
Historia
- Andrew R.
- 01-19-21
Outdated for 5e, but concepts hold up
I really enjoy this audiobook. Just finished my second listen through after taking about a year, and I got a ton more out of it. The book is from the 4e era, but it all still fits.
Se ha producido un error. Vuelve a intentarlo dentro de unos minutos.
Has calificado esta reseña.
Reportaste esta reseña
esto le resultó útil a 4 personas
-
Total
-
Ejecución
-
Historia
- Katherine Faye Caldwell
- 10-01-19
For a DM who prepares too much!
If you are like me and you don't really prepare much at all this book was an interesting exploration of a way to look at running a table top RPG, especially D&D. If you are a DM who spends much time preparing for your game this is a MUST READ. It will help you learn how to prepare a better game in less time.
Se ha producido un error. Vuelve a intentarlo dentro de unos minutos.
Has calificado esta reseña.
Reportaste esta reseña
esto le resultó útil a 4 personas
-
Total
-
Ejecución
-
Historia
- Christopher
- 04-19-18
good advice
I did like some of the advice from the author. I really like the advice from the dungeon masters he interviewed the most though. i liked he explai ed thoroughly went thru his process of allied Npcs and antagonist npcs. I enjoyed this book and would recommend even for novice dm's.
Se ha producido un error. Vuelve a intentarlo dentro de unos minutos.
Has calificado esta reseña.
Reportaste esta reseña
esto le resultó útil a 1 persona
-
Total
-
Ejecución
-
Historia
- Daniel Yarberry
- 07-19-17
Good for DMs interested in perfecting their craft
Author focuses on a survey of dungeon masters opinions of running the game and elaborates on the need for prep work, or lack there of. This is perfect for the improvisational dungeon master trying to imitate success based on the only empirical evidence available. The authors method of breaking down survey results of 4E DMs is logical and insightful. This does not read from cover to cover at all times and operates more like a text book. This delivery method worked well for me. A DM who dislikes prep work and runs a weekly game while managing a stressful job and personal life. For what it's worth, I run a 5th Edition DND games and found that some of the tools referenced did not apply. Though the caveat need be this explores DMing in 4E, which is in most ways similar. Thanks!
Se ha producido un error. Vuelve a intentarlo dentro de unos minutos.
Has calificado esta reseña.
Reportaste esta reseña
esto le resultó útil a 2 personas
-
Total
-
Ejecución
-
Historia
- Thomas
- 10-20-18
This book was fun to listen to and full great help
for any Dungeon Master! I've listened to it several times. I would have like to have pdfs he spoke of to look at while listening.
Se ha producido un error. Vuelve a intentarlo dentro de unos minutos.
Has calificado esta reseña.
Reportaste esta reseña
esto le resultó útil a 1 persona
-
Total
-
Ejecución
-
Historia
- Christopher Hardy
- 11-01-16
Great Advice
Even if we all have our own style this book gives loght to new & interesting ideas!
Se ha producido un error. Vuelve a intentarlo dentro de unos minutos.
Has calificado esta reseña.
Reportaste esta reseña
esto le resultó útil a 1 persona
-
Total
-
Ejecución
-
Historia
- Intillectrician
- 02-23-17
SUCH A GOOD RESOURCE
This is a great guide for any DM who feels like they're putting too much work in to the game with too little reward. It gives great bulleted guidelines for keeping it simple and relying on the NPCs and PCs to flesh out the setting on the fly.
Se ha producido un error. Vuelve a intentarlo dentro de unos minutos.
Has calificado esta reseña.
Reportaste esta reseña
esto le resultó útil a 1 persona
-
Total
-
Ejecución
-
Historia
- Goblin Town
- 05-02-16
Helpful tips for Dungeon Masters
As a DM who is often overwhelmed by the amount of prep work associated with bringing a module to to table in a competent manner, I found this book has a lot of helpful information about how to reduce some of the things that eat up a lot of time and don't provide a lot of in-game payoff. Also, the book gets to the point and doesn't waste a lot of time. At under 3 hours, it's not a huge time investment to get the knowledge it offers.
-1 star as it refers to a pdf a number of times that is supposed to be supplied with this audiobook that you never receive with Audible. It doesn't hamper things too much, but it really would have been nice to have.
Se ha producido un error. Vuelve a intentarlo dentro de unos minutos.
Has calificado esta reseña.
Reportaste esta reseña
esto le resultó útil a 16 personas
-
Total
- Victor
- 06-13-17
lot of stuff to take away
quick read that gives you a lot to reflect on. you get to see the concepts played out deferantly from 10 other gms points of view.
Se ha producido un error. Vuelve a intentarlo dentro de unos minutos.
Has calificado esta reseña.
Reportaste esta reseña
esto le resultó útil a 1 persona
-
Total
-
Ejecución
-
Historia
- D. L. Carter
- 10-09-16
this is just what I needed
I've been doing since the 1970s and tend to over prepare. the methods within this book seem promising, and look like they will bring back spontaneity and make my life easier. plus this book is very enjoyable
Se ha producido un error. Vuelve a intentarlo dentro de unos minutos.
Has calificado esta reseña.
Reportaste esta reseña
esto le resultó útil a 1 persona