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Narrated by:
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Andrea Parsneau
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By:
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K. T. Hanna
About this listen
Discover the class you were born to play.
Wren, a seasoned healer, is dismayed when Somnia Online automatically assigns her character, Murmur, to the Enchanter class. Determined to overcome the unexpected setback, she assembles her guild, intent on the coveted number-one spot. Twelve keys stand between her and victory, but finding them is only part of the puzzle.
Armed with telepathic abilities, Murmur rises to the challenge. However, old rivals have followed her to Somnia Online desperate for revenge. Intricate quest lines become more dangerous as NPCs absorb powerful artifacts, and Murmur begins to wonder just what sort of AI controls the world.
Murmur questions her sanity as the real and virtual worlds mesh together. Everyone is keeping secrets from her, even the AI, and Murmur’s determined to uncover them.
©2018 Katie Hanna (P)2018 Katie HannaListeners also enjoyed...
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Samantha was badass even before she learned magic. Fending for herself in the cauldron of a planet torn apart by an alien invasion taught Samantha how to kill. Ruthlessly efficient, her abilities have caught the attention of the Shadow Corps. A group comprised of deadly warriors who focus on galactic safety, using any means necessary. Her first mission puts her team up against a space dragon, death reapers, and the ultimate sorcerer. Samantha had better learn to master her alien magic, or be forced to watch her world, and many others, burn.
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Climb a skill tree and level up! Old ones approach
- By LITRPG Audiobook Reviews on 05-05-18
By: Justin Sloan
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Guild Master
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- By: Ivan Kal
- Narrated by: Ryan Burke
- Length: 8 hrs and 15 mins
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Morgan used to be a pretty normal guy. He went to college by day and played online games by night, leading his guild into new conquests - until he got hit by a car and a dude wearing a wet suit appeared in front of him. The man offered him a new chance at life in a world he had created, a world with similar rules to the games Morgan loved to play. There is the promise of great rewards and power, he says, if Morgan manages to complete the Tower of Power.
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YA novel
- By Chax on 03-06-19
By: Ivan Kal
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Elizabeth's Legacy
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- By: Victor Kloss
- Narrated by: Peter Kenny
- Length: 8 hrs and 21 mins
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Two years after his parents' sudden disappearance, Ben Greenwood stumbles upon a cryptic letter that could shed some light on their whereabouts. But before he can track them down, he'll need to find the mysterious organization that sent the letter: The Royal Institute of Magic. To succeed, Ben will have to navigate a land filled with fantastic creatures and spellshooters, where magic can be bought and sold, to unravel an ancient family secret that could hold the key to defeating an evil the institute has been fighting for the last 500 years.
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What a fantastic tribute to Kloss
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By: Victor Kloss
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The Bathrobe Knight: Volume 1
- By: Charles Dean
- Narrated by: Matthew Broadhead
- Length: 12 hrs and 2 mins
- Unabridged
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Darwin, a video game addict, is sitting in his bathrobe and slippers playing his favorite MMO on a Christmas night when an uninvited guest breaks into his house to steal his belongings. After the scuffle is over he finds himself transported into one of the sword and magic RPG-style MMOs that he has always loved to play, albeit one he has never heard of, where he has to overcome trials and tribulations at every turn as he fights for his life alongside new companions.
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Pleasantly surprised!
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By: Charles Dean
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InterWorld
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- Narrated by: Christopher Evan Welch
- Length: 5 hrs and 37 mins
- Unabridged
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Joey Harker isn't a hero. In fact, he's the kind of guy who gets lost in his own house. But then one day, Joey gets really lost. He walks straight out of his world and into another dimension. Joey's walk between the worlds makes him prey to two terrible forces: armies of magic and science who will do anything to harness his power to travel between dimensions.
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A good listen
- By Gurmukh on 10-31-07
By: Neil Gaiman, and others
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The Anime Trope System: Stone vs. Viper, Book 1
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At the mercy of an unknown entity, Clyde gets tossed into the anime world. Yes, it exists, we just don't know it. There, he's declared the Stone, the anime main character. One day, he must kill the Viper, or else it's good-bye, Earth. This is the comedic tale of a young man vs. cliche anime tropes.
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Potential squandered. Good concept, bad writing.
- By David on 01-26-20
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AlterWorld
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A new pandemic - the perma effect - has taken over Earth of the near future. Whenever you play your favorite online game, beware: your mind might merge with the virtual world and dump its comatose host. Woe be to those stuck forever in Tetris! But some unfortunates - the handicapped and the terminally ill, shell-shocked army vets, wronged crime victims and other society misfits - choose to flee real life willingly, escaping to the limitless world of online sword and sorcery MMORPGs.
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One Of The Best Books I Have
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Born in Fire
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Supernatural Bounty Hunter isn't the sort of thing you see on LinkedIn. But with a rare type of magic like mine, I don't have many options. Dangerous or not, the job is mine. And it was going fine, until an old-as-sin vampire stole my mark, and with it, my pay day. Knowing I'm poor and desperate, he has offered me a job. I'll have to work by his side to help solve a top secret case. Everyone knows not to trust vampires. Especially a hot elder vampire.
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Entertaining New Series
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By: K.F. Breene
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Dungeon Deposed
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Performance
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Ryker only has one goal in his life right now: Turn a certain adventuring guild into a flaming wreck while dancing merrily through the smoldering ruins. All for the chance to get back at a handful of people. It isn’t as if they didn’t deserve it either. They had driven him from his home. Chased him physically from the very guild house itself. Simply because he wasn’t as strong as they expected him to be. As strong as he’d expected himself to be. He’d returned the next day and left with something he’d hidden away and told no one about when he found it in one of his few Dungeon Dives.
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Dungeoneering 101, how to become a dungeon for fun
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Advent
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Drew Michalik was working in a top-secret facility in Washington, DC, when the Advent began. As all electronics in the world simply ceased to work, blue screens filled with information appeared before him. Drew was given access to a mana interface and a limited number of reality-altering crystals called Xatherite. Following the instructions on his vision-impairing screens, he "slotted" his Xatherite and changed his fate: He gained the ability to cast spells. Now alone in the dark, he must battle through the government bunker turned dungeon in a desperate bid for survival.
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Kona Blend
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Ascend Online
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Diving into a revolutionary new video game, Marcus and his friends escape a stagnant society, entering into a world that defies their wildest imaginations. But from the moment that he logs in, Marcus finds himself separated from his friends and thrown into a remote village under attack by a horde of goblins. Forced into battle, Marcus rallies the beleaguered villagers and, with their help, manages to drive off the invading creatures. With the village in ruins and their supplies spoiled, the villagers turn to Marcus for help in rebuilding the village.
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An interesting attempt that mostly fell flat
- By Keith R. Dercole on 06-20-18
By: Luke Chmilenko
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Thornbear
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- By: Michael G. Manning
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Gram lives in the long shadow cast by his father, the late hero Dorian Thornbear. Struggling to find his place in a world where politics and wizardry appear to have replaced the need for men of might and main, he must make his own mark. Trapped within the seemingly safe confines of Castle Cameron, Gram faces both love and tragedy. His choices will not only define himself but serve to remind others of his family's legacy and the reason only a fool threatens those a Thornbear protects.
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An excellent story by an exceptional author
- By JW on 02-28-15
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What listeners say about Initializing
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Derek
- 04-07-22
amazing
I felt like I was playing EverQuest with my friends again. great story and cool characters. can't wait for more.
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- Luke Fouquier
- 09-21-18
Damn Good Story And A+ Writing
I am a bit nervous about my next book, because counting this one, my last three LITRPGS have been amazing.
Original story line, well developed characters that cause you to get invested, great game mechanics, and nice twists.
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2 people found this helpful
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- sam
- 09-25-18
wonderful
a much more developed story line and execution then I am use to seeing in litrpgs. great book! I WANT MORE!!!!!
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2 people found this helpful
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- r1se
- 10-04-18
A great LitRPG
Initializing is a book in a new LitRPG series (Somnia Online) from author K.T. Hanna and it definitely comes into the genre with some very interesting differences from the competition. The book deals with new VR technology and the game that takes over the world and some of the lives it touches. This is the start of what could seemingly be a long series and doesn't feel the need to rush anything. It delves into the life of Wren and her band of misfits, while also telling another story about the development and release of Somnia Online. Each chapter starts with a small scene at some point in the development or release of the game and those running it. As the curtain is slowly pulled back you learn more about those running things and some of mysteries revolving around the game as well.
The bare bones for LitRPGs are fairly known now, and while this book doesn't break the mold in those, it does have some things that set it apart for me. The biggest thing for me is that the book actually takes its game elements in the LitRPG genre seriously, and doesn't just use the setting to tell a story with some "stats" thrown in. K.T. Hanna has the characters having to do many things I don't feel many other books in the genre do, like going more in-depth in encounters and what is needed to win a battle or fight. Generally, books in the genre are very vague and just skip over mechanics of fights, boss encounters, pulls or raids. These things get expanded upon much more and are done in a way where it didn't take away from any of the action for me.
There is a mystery that is slowly rolled out throughout the book and has revealed that come in both the game and the real world. The story is well intertwined and never makes either section seem unneeded. If I had a complaint it would be where the book ends. The main "twist" which I don't think is supposed to be a twist for the reader since it is hinted at throughout the whole book, seemed to be a point for great emotional and personal conflict to emerge for the characters. We don't get that payoff right now because the book just kind of ends with the reveal, which I guess makes you definitely want to read the next book, but left me a little disappointed, but only slightly.
The narration by Andrea Parsneau was fantastic as always, and I am enjoying all of her work. She is a great narrator and brings all the action to life, while giving every character their own strong voice and affectations.
A great LitRPG with fantastic narration, and I look forward to the rest of this series.
I received a copy of this audio title in exchange for an unbiased review
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14 people found this helpful
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- Erik
- 08-07-18
The audiobook you we're born to listen to
I enjoyed this audidobook version of Somnia Online. the characters we're well acted and the story was fun to listen to, even for the second time.
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5 people found this helpful
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- Kindle Customer
- 03-12-21
Awsome!
A wonderful and interesting story about the world of gaming and how we perceive the world. What will your class be?
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- Joe D. Green
- 12-12-18
Very Entertaining But Internally Inconsistent
I will start off by saying that I was entertained the whole way through. The first thing I did after the end of the book (and the end of the drive to work) was buy the sequel.
That being said, the main party of players in the game are portrayed as hardcore gamers and they really aren't. They play like super casuals that just happened to be logged in a lot.
As an example, it's super common for the main character to tell the other players in the group how to play their classes. Hardcore gamers don't need to be told by people from other classes how to play their own classes.
The game also seems to be reminiscent of a late 90s MMO with VR added and the main character, many years into the future, is constantly inventing strategies that were invented back in the late 90s in the real world in this other MMO. The book tells you these players are veterans of past games, but you get the idea from listening like they never played any past games. Not saying that it's important to be a gamer historian or something, but "hardcore gamers" far into the future should have some knowledge of past game basics.
An example of that would be the main character being a crowd control type, but she is learning the basics of CC by stumbling around in game and she seems not to have seen or heard of anyone in any past game ever doing basic CC. The main character casts spells and stuff in ways that it would be suicidal for a CCer to do. It also works out better than it would in other real MMOs every time.
The only thing that really makes them sound hardcore at all is how little everybody appears to be sleeping in RL. It should be a requirement that somebody has knowledge of basic MMO group tactics before you can call them hardcore. Especially so if they are veterans of past MMOs as they are portrayed here.
The main character also really tries to micromanage everybody else, telling people after like 10 sec to start doing something any self respecting hardcore player would have started doing 10 seconds before on their own without being told.
I think all these complaints could have easily been avoided without detracting at all from the story. If the players in the group just played competently and they weren't just stumbling around learning everything like it was a completely new concept every time then the story would have been just fine.
TLDR, the story is interesting and the characters are interesting and if you aren't really a gamer at all then you probably don't see anything wrong with any part of the story, but if you are a gamer you will probably ask yourself "Really?" a lot when you hear the characters being complete newbs when they are portrayed as hardcore.
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- Aimee E. Esparza
- 08-31-18
Lit RPG has another contestant!
If you haven’t read any Lit RPG or you are look for another great one to add to your collection stop looking and download now. This book has your great characters, awesome story arch, and the grind that all gamers love. Outside of the game world K.T. Has created you get invested on what happens “behind the curtain” and inside the world of Somnia the author brings a new world to a great prospective with exquisite detail. A must have. Keep em coming K.T.
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5 people found this helpful
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- TU
- 09-11-18
So good, need book 2!
I was given this free review copy audio book at my request and have voluntarily left this review.
I initially picked this book up because I am a huge fan of Andrea Parseanue as a narrator. In my opnion, she's one of, if not THE best female narrator on Audible. As a newly mented fan of the LitRPG genre, this was a no brainer. The best part is, it totally delivered. This was a great book with a cool premise and good game mechanics and story telling. Coupled with Andrea's narration, this is a must have for any fan of sci fi, fantasy and/or LitRPG.
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4 people found this helpful
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- Niklas
- 08-06-18
I like the story and will get book 2 for sure
I really like the story, the only problem I have with the book is how the chapters are set up. It's so annyoing that it start with a parth from "irl" in every chapter. It disrupt the flow of the book. It would be better if u put the "irl" parths in only a few chapter starts and not in everyone or just put them in their own chapters. I really like the book tought and will follow the series.
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2 people found this helpful