
Extra Lives
Why Video Games Matter
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Narrado por:
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Tom Bissell
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De:
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Tom Bissell
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Tom Bissell is a prizewinning writer who published three widely acclaimed books before the age of 34. He is also an obsessive gamer who has spent untold hours in front of his various video game consoles, playing titles such as Far Cry 2, Left 4 Dead, BioShock, and Oblivion for, literally, days. If you are reading this copy, the same thing can probably be said of you, or of someone you know.
Until recently, Bissell was somewhat reluctant to admit to his passion for games. In this, he is not alone. Millions of adults spend hours every week playing video games, and the industry itself now reliably outearns Hollywood. But the wider culture seems to regard video games as, at best, well-designed if mindless entertainment.
Extra Lives is an impassioned defense of this assailed and misunderstood art form. Bissell argues that we are in a golden age of gaming - but he also believes games could be even better. He offers a fascinating and often hilarious critique of the ways video games dazzle and, just as often, frustrate. Along the way, we get firsthand portraits of some of the best minds (Jonathan Blow, Clint Hocking, Cliff Bleszinski, Peter Molyneux) at work in video game design today, as well as a shattering and deeply moving final chapter that describes, in searing detail, Bissell’s descent into the world of Grand Theft Auto IV, a game whose themes mirror his own increasingly self-destructive compulsions.
Blending memoir, criticism, and first-rate reportage, Extra Lives is like no other work on the subject ever published. Whether you love video games, loathe video games, or are merely curious about why they are becoming the dominant popular art form of our time, Extra Lives is required listening.
©2010 Tom Bissell (P)2010 Random HouseLos oyentes también disfrutaron...
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- The Story of Dungeons & Dragons and the People Who Play It
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- Narrado por: David M. Ewalt, Mikael Naramore
- Duración: 8 h y 19 m
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In Of Dice and Men, David Ewalt recounts the development of Dungeons & Dragons from the game’s roots on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, to its apotheosis as father of the modern video-game industry. As he chronicles the surprising history of the game’s origins (a history largely unknown even to hardcore players) and examines D&D’s profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences.
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Interesting Topic, but Terrible Execution.
- De Diebold en 02-11-14
De: David M. Ewalt
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Best. Movie. Year. Ever.
- How 1999 Blew Up the Big Screen
- De: Brian Raftery
- Narrado por: George Newbern
- Duración: 10 h y 55 m
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From a veteran culture writer and modern movie expert, a celebration and analysis of the movies of 1999 - arguably the most groundbreaking year in American cinematic history.
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Like talking about movies with a friend
- De Shawn Inmon en 05-30-19
De: Brian Raftery
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Story
- Substance, Structure, Style, and the Principles of Screenwriting
- De: Robert McKee
- Narrado por: Robert McKee
- Duración: 6 h y 12 m
- Versión resumida
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Robert McKee's screenwriting workshops have earned him an international reputation for inspiring novices, refining works in progress, and putting major screenwriting careers back on track. Quincy Jones, Diane Keaton, Gloria Steinem, Julia Roberts, John Cleese, and David Bowie are just a few of his celebrity alumni. Writers, producers, development executives, and agents all flock to his lecture series, praising it as a mesmerizing and intense learning experience.
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Only 5 Chapters
- De Stephen Buck en 02-15-11
De: Robert McKee
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The Horror of It All
- One Moviegoer’s Love Affair with Masked Maniacs, Frightened Virgins, and the Living Dead…
- De: Adam Rockoff
- Narrado por: R.C. Bray
- Duración: 7 h y 7 m
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The Horror of It All is a memoir from the front lines of the industry that dissects (and occasionally defends) the hugely popular phenomenon of scary movies. Author Adam Rockoff traces the highs and lows of the horror genre through the lens of his own obsessive fandom, born in the aisles of his local video store and nurtured with a steady diet of cable trash.
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Great book, if you were a teen in the 80's
- De Lila Fowler en 10-02-15
De: Adam Rockoff
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Doctor Who
- A History
- De: Alan Kistler
- Narrado por: Alan Kistler
- Duración: 10 h y 57 m
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Premiering the day after the JFK assassination, Doctor Who humbly launched one of the entertainment world's first super-brands. We begin with a look at TV programming of the day and the original pitch documents before delving into the Daleks, which almost didn't make the cut but inspired many monsters to follow. After three years, First Doctor William Hartnell left, prompting the BBC to recast their hit rather than end it, giving us the first "regeneration" and making TV history.
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Not a Good Reference, a Good Springboard
- De SAMA en 12-16-13
De: Alan Kistler
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The Stephen King Companion
- Four Decades of Fear from the Master of Horror
- De: George Beahm
- Narrado por: Fleet Cooper, Claire Christie
- Duración: 24 h y 21 m
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The Stephen King Companion is an authoritative look at horror author King's personal life and professional career, from Carrie to The Bazaar of Bad Dreams. King expert George Beahm, who has published extensively about Maine's main author, is your seasoned guide to the imaginative world of Stephen King, covering his varied and prodigious output: juvenalia, short fiction, limited edition books, best-selling novels, and film adaptations.
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A Kingopedia: Books, Movies, Bio and Art
- De tru britty en 02-28-16
De: George Beahm
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Age of Cage
- Four Decades of Hollywood Through One Singular Career
- De: Keith Phipps
- Narrado por: Keith Sellon-Wright
- Duración: 8 h y 18 m
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Nicolas Cage is many things, but love him, or laugh at him, there's no denying two things: You've seen one of his many films, and you certainly know his name. But who is he, really, and why has his career endured for over 40 years, with more than a hundred films, and birthed a million memes? Age of Cage is a smart, beguiling book about the films of Nicolas Cage and the actor himself, as well as a sharp-eyed examination of the changes that have taken place in Hollywood over the course of his career.
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Excellent filmography of a successful career
- De Pamela Plimpton en 04-04-22
De: Keith Phipps
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Space Odyssey
- Stanley Kubrick, Arthur C. Clarke, and the Making of a Masterpiece
- De: Michael Benson
- Narrado por: Todd McLaren
- Duración: 17 h y 55 m
- Versión completa
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Regarded as a masterpiece today, 2001: A Space Odyssey received mixed reviews. Despite the success of Dr. Strangelove, director Stanley Kubrick wasn't yet recognized as a great filmmaker, and 2001 was radically innovative, with little dialogue and no strong central character. Author Michael Benson explains how 2001 was made, telling the story primarily through the two people most responsible for the film, Kubrick and science fiction legend Arthur C. Clarke. Benson interviewed Clarke many times, and has also spoken at length with Kubrick's widow, Christiane.
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A Book Wholly Equal to its Subject
- De Reggie en 04-17-19
De: Michael Benson
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Save the Cat!
- The Last Book on Screenwriting You'll Ever Need
- De: Blake Snyder
- Narrado por: George Newbern
- Duración: 5 h y 22 m
- Versión completa
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Here's what started the phenomenon: This book has been a best seller for over 15 years and has been used by screenwriters around the world! Blake Snyder tells all in this fast, funny, and candid look inside the movie business. Save the Cat is just one of many ironclad rules for making your ideas more marketable and your script more satisfying.
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Don't waste your time
- De Amazon Customer en 02-05-20
De: Blake Snyder
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Rebel
- My Life Outside the Lines
- De: Nick Nolte
- Narrado por: Nick Nolte, Christian Baskous
- Duración: 7 h y 47 m
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In a career spanning five decades, Nick Nolte has endured the rites of Hollywood celebrity. Rising from obscurity to leading roles and Oscar nominations, he has been both celebrated and vilified in the media; survived marriages, divorces, and a string of romances; was named the "Sexiest Man Alive" by People magazine; and suffered public humiliation over his drug and alcohol issues, including a drug-fueled trip down a "long road of nothingness" that ended in arrest.
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Great read! No fooling.
- De Action Joe en 05-31-18
De: Nick Nolte
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Infinity Born
- De: Douglas E. Richards
- Narrado por: Corey Gagne
- Duración: 13 h y 57 m
- Versión completa
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When DARPA's billion-dollar program to create artificial superintelligence is sabotaged, US operative Cameron Carr is tasked with finding the culprit. He's been on high-stakes missions before, but this time the stakes are nothing less than the future of humanity. Because the race to evolve a superintelligent computer is on, and power players around the world will stop at nothing to get there first.
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Excellent ScoFi Mystery Thriller...
- De shelley en 08-14-17
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Slayers & Vampires
- The Complete Uncensored, Unauthorized Oral History of Buffy & Angel
- De: Mark A. Altman, Edward Gross
- Narrado por: James Patrick Cronin, Julie McKay
- Duración: 18 h y 24 m
- Versión completa
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Two decades after its groundbreaking debut, millions of fans worldwide remain enthralled with the incredible exploits of Joss Whedon's Buffy Summers as well as Angel. Now, go behind the scenes of these legendary series that ushered in the new Golden Age of Television, with the candid recollections of writers, creators, executives, programmers, critics, and cast members. Together they unveil the oftentimes shocking true story of how a failed motion picture became an acclaimed cult television series.
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Too much Joss schmoozing, too little new info
- De Onalee en 02-05-21
De: Mark A. Altman, y otros
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The Secret Life of the American Musical
- How Broadway Shows Are Built
- De: Jack Viertel
- Narrado por: David Pittu
- Duración: 11 h y 23 m
- Versión completa
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For almost a century, Americans have been losing their hearts and losing their minds in an insatiable love affair with the American musical. It often begins in actors and reaches its passionate zenith when it comes time for love, marriage, and children, who will start the cycle all over again. Americans love musicals. Americans invented musicals. Americans perfected musicals. But what, exactly, is a musical?
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Great review lacked music
- De joseph f mcgovern en 10-14-18
De: Jack Viertel
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Orson Welles's Last Movie
- The Making of The Other Side of the Wind
- De: Josh Karp
- Narrado por: Keith Szarabajka
- Duración: 8 h y 24 m
- Versión completa
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In the summer of 1970, legendary but self-destructive director Orson Welles returned to Hollywood from years of self-imposed exile in Europe and decided it was time to make a comeback movie. It was about a legendary self-destructive director who returns to Hollywood from years of self-imposed exile in Europe. Welles swore it wasn't autobiographical.
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Engaging and human portrait of Welles
- De TrevorTrujillo en 06-20-20
De: Josh Karp
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Press Reset
- Ruin and Recovery in the Video Game Industry
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- Narrado por: Ray Chase
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Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it.
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Audio Quality is Inconsistent
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Blood, Sweat, and Pixels
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Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius.
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Behind the Scenes
- De SAMA en 11-27-17
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Sid Meier's Memoir!
- A Life in Computer Games
- De: Sid Meier, Jennifer Lee Noonan - contributor
- Narrado por: Charles Constant
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Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry.
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Only the Interesting Stuff
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Significant Zero
- Heroes, Villains, and the Fight for Art and Soul in Video Games
- De: Walt Williams
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When his satirical musings in a college newspaper got him discharged from the Air Force, it became clear to Walt Williams that his destiny in life was to be a writer - he just never thought he'd end up writing video games, let alone working on some of the most successful franchises in the industry - Bioshock, Civilization, Borderlands, and Mafia, among others. Williams pulls back the curtain on an astonishingly profitable industry that has put its stamp on pop culture and yet is little known to those outside its walls.
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it's a bad autobiography not what the title says
- De Chelsea en 11-22-17
De: Walt Williams
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Console Wars
- Sega, Nintendo, and the Battle That Defined a Generation
- De: Blake J. Harris
- Narrado por: Fred Berman
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A mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video-game industry. In 1990, Nintendo had a virtual monopoly on the video-game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But all that would change with the arrival of Tom Kalinske, a former Mattel executive who knew nothing about video games and everything about fighting uphill battles.
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Was hoping for so much more...
- De Rob G. en 11-17-14
De: Blake J. Harris
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Control Freak
- My Epic Adventure Making Video Games
- De: Cliff Bleszinski
- Narrado por: Kurt Kanazawa
- Duración: 9 h y 24 m
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Video games are dominating the planet. In 2020, they brought in $180 billion dollars globally—nearly $34 billion in the United States alone. So who are the brilliant designers who create these stunning virtual worlds? Cliff Bleszinski—or CliffyB as he is known to gamers—is one of the few who’ve reached mythical, rock-star status. In Control Freak, he gives an unvarnished, all-access tour of the business.
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5 star book, but obnoxious
- De Rodney en 06-10-23
De: Cliff Bleszinski
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Press Reset
- Ruin and Recovery in the Video Game Industry
- De: Jason Schreier
- Narrado por: Ray Chase
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Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it.
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Audio Quality is Inconsistent
- De Amazon Customer en 09-14-21
De: Jason Schreier
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Blood, Sweat, and Pixels
- The Triumphant, Turbulent Stories Behind How Video Games Are Made
- De: Jason Schreier
- Narrado por: Ray Chase
- Duración: 7 h y 58 m
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Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius.
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Behind the Scenes
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Sid Meier's Memoir!
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- De: Sid Meier, Jennifer Lee Noonan - contributor
- Narrado por: Charles Constant
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Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry.
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Only the Interesting Stuff
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Significant Zero
- Heroes, Villains, and the Fight for Art and Soul in Video Games
- De: Walt Williams
- Narrado por: Kevin T. Collins
- Duración: 9 h y 37 m
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When his satirical musings in a college newspaper got him discharged from the Air Force, it became clear to Walt Williams that his destiny in life was to be a writer - he just never thought he'd end up writing video games, let alone working on some of the most successful franchises in the industry - Bioshock, Civilization, Borderlands, and Mafia, among others. Williams pulls back the curtain on an astonishingly profitable industry that has put its stamp on pop culture and yet is little known to those outside its walls.
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it's a bad autobiography not what the title says
- De Chelsea en 11-22-17
De: Walt Williams
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Console Wars
- Sega, Nintendo, and the Battle That Defined a Generation
- De: Blake J. Harris
- Narrado por: Fred Berman
- Duración: 20 h y 41 m
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A mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video-game industry. In 1990, Nintendo had a virtual monopoly on the video-game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But all that would change with the arrival of Tom Kalinske, a former Mattel executive who knew nothing about video games and everything about fighting uphill battles.
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Was hoping for so much more...
- De Rob G. en 11-17-14
De: Blake J. Harris
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Control Freak
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Video games are dominating the planet. In 2020, they brought in $180 billion dollars globally—nearly $34 billion in the United States alone. So who are the brilliant designers who create these stunning virtual worlds? Cliff Bleszinski—or CliffyB as he is known to gamers—is one of the few who’ve reached mythical, rock-star status. In Control Freak, he gives an unvarnished, all-access tour of the business.
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5 star book, but obnoxious
- De Rodney en 06-10-23
De: Cliff Bleszinski
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Masters of Doom
- How Two Guys Created an Empire and Transformed Pop Culture
- De: David Kushner
- Narrado por: Wil Wheaton
- Duración: 12 h y 43 m
- Versión completa
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Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history - Doom and Quake - until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry.
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How it was
- De Ryan en 08-27-13
De: David Kushner
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Not All Fairy Tales Have Happy Endings
- The Rise and Fall of Sierra On-Line
- De: Ken Williams
- Narrado por: Josh Horowitz
- Duración: 10 h y 25 m
- Versión completa
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Sierra On-Line was one of the very first computer game companies and at one time dominated the industry. The author, Ken Williams, founded Sierra On-Line with his wife Roberta who went on to create many of the company's best-selling games. Sierra grew from just Ken and Roberta to over 1,000 employees and a fan base that still exists today, despite the fact that the company was torn apart by criminal activities, scandal, and corruption that resulted in jail sentences and the collapse of Sierra.
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a fitting ending to Sierra
- De Darrell en 05-10-21
De: Ken Williams
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Jacked
- The Outlaw Story of Grand Theft Auto
- De: David Kushner
- Narrado por: Adam Verner
- Duración: 9 h y 28 m
- Versión completa
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Grand Theft Auto is one of the biggest and most controversial videogame franchises of all time. Since its first release in 1997, GTA has pioneered the use of everything from 3D graphics to the voices of top Hollywood actors and repeatedly transformed the world of gaming. Despite its incredible innovations in the $75 billion game industry, it has also been a lightning rod of debate, spawning accusations of ethnic and sexual discrimination, glamorizing violence, and inciting real-life crimes.
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Kushner Writes Well, Verner Drops the Ball
- De L. Productions en 03-24-13
De: David Kushner
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Super Mario
- How Nintendo Conquered America
- De: Jeff Ryan
- Narrado por: Ray Porter
- Duración: 8 h y 20 m
- Versión completa
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Nintendo has continually set the standard for video game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market.
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Not Exciting
- De TM en 08-18-14
De: Jeff Ryan
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Prepare to Meet Thy Doom
- And More True Gaming Stories
- De: David Kushner
- Narrado por: Wil Wheaton
- Duración: 5 h y 39 m
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From Masters of Doom author David Kushner comes Prepare to Meet Thy Doom, a compilation of true gaming stories covering many facets of America's biggest entertainment business: the video game industry. In addition to more than a dozen fascinating tales of game creation, play, business, and controversy, Prepare to Meet Thy Doom follows up on Kushner's previous best seller, Masters of Doom, with a long-awaited update.
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An interesting and unsorted collection
- De Greg en 11-05-15
De: David Kushner
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Doom Guy
- Life in First Person
- De: John Romero
- Narrado por: John Romero
- Duración: 17 h y 4 m
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Doom Guy: Life in First Person is the long-awaited autobiography of gaming’s original rock star and the cocreator of DOOM, Quake, and Wolfenstein—some of the most recognizable and important titles in video game history. Credited with the invention of the first-person shooter, a genre that continues to dominate the market today, he is gaming royalty. Told in remarkable detail, a byproduct of his hyperthymesia, Romero recounts his storied career.
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Intimate stories of gaming history in First Person
- De Emyli en 07-28-23
De: John Romero
Lo que los oyentes dicen sobre Extra Lives
Con calificación alta para:
Reseñas - Selecciona las pestañas a continuación para cambiar el origen de las reseñas.
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Total
- Scott
- 08-25-11
Video Gaming - Far more than just virtual bullets
This book is a refreshing look at game design from a player's perspective. The author rightly points out that gaming critique now is now solely limited to whether a new game is entertaining enough to be worth spending some money. If you've enjoyed any PC or console game for dozens of hours you've wondered why is this particular form of game play so uniquely fun? The author explores the answers using many major titles (but will invariably miss some of your personal favorites). He confesses a bias for console games (a controller over a keyboard) as an avid PC gamer I found the distinction not pertinent to book's themes. He poses many excellent questions: What is the nature of storytelling in a video game? How much and what impact do good writers have on a story? Should the game's story drive the player or should the game design allow the player to drive the story? What are the possibilities of open-ended story telling? (as opposed to cut scenes/cinematics) which the author and game designers view as limiting at best. He describes major titles, so one can understand the features that were overlooked by above mentioned limited critical perspective. This includes a notorious car jacking series (which I've smugly avoided as trashy) describing the many details of the extraordinarily rich virtual world it creates. Another recent gaming flop, the latest in the an FPS series set in landlocked Africa, instead of its previous tropical setting, (the latest panned by many as poor) is described for its completely unscripted physics and unique character/NPC interaction. He covers the skills to needed to complete the now outdated 2D scrolling games (i.e. why they were so fun in their day) but mainly describes role playing & shooter games as well as few obscure but completely unique and award winning games. If you haven't explored every single last major video game franchise at the very least you'll learn of new unique gaming experiences to be had.
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- Jeremy
- 12-28-14
Personal and Critical look at Video Games
Excellently written. Passionately read by the author. An intellectual look at video games. personal stories of both gaming and drug addiction. Gives me a greater appreciation of some older games. Gifted a copies two family members. Personally listen to it from beginning to end more times than I can count.
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- chris
- 07-13-15
Perspective and pessimism
Absolutely fantastic perspective on what games have been and will become, if not at times pessimistic, I appreciated most of this read.
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- bren
- 02-23-16
Great piece of writing.
Cocaine and video games. What more could you want. Great book. Entertaining and interesting. Loved it.
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- Sean A. Conley
- 03-13-18
different
what can I say, he talks about why games matter to him (the author).
that's about it
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- Jason
- 02-26-13
A great look at modern gaming
Would you listen to Extra Lives again? Why?
Yes because the personal side to this book made me think of my own past inner turmoils of being a gamer.
What about Tom Bissell’s performance did you like?
It sounded genuine instead of someone over pronouncing every word like in other audio books I've listen to.
Was there a moment in the book that particularly moved you?
The part about GTA & the comparison to his own life.
Any additional comments?
I hope he writes another gaming book because I enjoyed this one.
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- Anonymous User
- 09-01-19
Nostalgia for Gamers
I really loved how his words related to my experience in playing the featured games.
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- Taneli
- 01-17-17
This book is well done
This book took me by the guts, it delved deep into something big. From "artsy-fartsy" to real talk about addictions, this book had good, real POV:s
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- Harald
- 09-29-15
Insightful and at times intensely personal
For anyone interested in videogames, this is a must listen. The author shares his considerable insight into what makes a game good, while spicing his narrative with personal details. This is a naked look at what makes a game both good and bad. I also found the author's knack for images to be particularly enjoyable.
This audiobook is narrated by the author himself, something I feel gave it extra depth and pathos.
Like games? Get this.
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- SAMA
- 07-21-10
Preaching to the Converted
Tom Bissell's many hours on Grand Theft Auto, as well as hanging out with various game celebrities, shows a lot of passion in this production.
I was able to easily grasp at what he's saying, since I'm a gamer. However, I think from the perspective of a non-gaming reader, there is a lot that is lost in translation.
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