Deathmatch
Cosmic Games, Book 2
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Narrated by:
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Eric Jason Martin
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By:
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Wilbur Woods
About this listen
To save Earth from extinction, a young warrior must evolve beyond his own humanity into something more powerful—and frightening—in this portal fantasy.
When Max Cromwell joined the military for a year of service, he didn't think he'd become a soldier on an alien world. But then the Zoos Collective had kidnapped him along with other humans to be their army in the Cosmic Games, a conflict between the four godlike civilizations of the Intergalactic Consortium of Civilized Beings, who "recruit" lesser species to fight their battles over resources.
Trapped on the planet Alpha Ludus, Max and his people have been struggling to survive in this strange extraterrestrial landscape full of monstrous predatory beings, while simultaneously learning to cultivate mana and develop supernatural abilities. But unlike his fellow humans, Max wields extraordinary powers no one else has been able to channel, and he's come into possession of an otherworldly weapon: a sentient gun known as the Maverick.
Soulbound to the spirit of the firearm, Max is even deadlier and more dangerous than he was before. Consumed with the responsibility of saving the human race, he slaughters enemies without mercy, risking his life to acquire ever more destructive mana. Now the humans have been forced into a Deathmatch with the Ishkarassi, vicious reptilian warriors bred for combat. No matter how much Max trains his people, they're no match for their merciless foes.
Influenced by the Maverick, Max wages war singlehandedly, getting stronger and more powerful with every victory, sacrificing those he swore to protect. And his prowess hasn't gone unnoticed by the Consortium. He's becoming even greater than they imagined, his willful defiance threatening not only the Cosmic Games but the very fate of the universe . . .
The second volume of the hit LitRPG adventure series—with more than 600,000 views on Royal Road—now available on Kindle, Kindle Unlimited, and Audible!
©2024 Ville Aarne Elmeri Väisänen (P)2024 Podium AudioListeners also enjoyed...
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Six days ago, astronaut Mark Watney became one of the first people to walk on Mars. Now, he's sure he'll be the first person to die there. After a dust storm nearly kills him and forces his crew to evacuate while thinking him dead, Mark finds himself stranded and completely alone with no way to even signal Earth that he’s alive - and even if he could get word out, his supplies would be gone long before a rescue could arrive. But Mark isn't ready to give up yet.
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I love Wil Wheaton but why not R. C. Bray?
- By L. Newman on 01-11-20
By: Andy Weir
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Artemis
- By: Andy Weir
- Narrated by: Rosario Dawson
- Length: 8 hrs and 57 mins
- Unabridged
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Overall
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Performance
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Story
Jazz Bashara is a criminal. Well, sort of. Life on Artemis, the first and only city on the moon, is tough if you're not a rich tourist or an eccentric billionaire. So smuggling in the occasional harmless bit of contraband barely counts, right? Not when you've got debts to pay and your job as a porter barely covers the rent. Everything changes when Jazz sees the chance to commit the perfect crime, with a reward too lucrative to turn down.
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A ferrari with no motor
- By will on 11-18-17
By: Andy Weir
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Temporal
- By: Julian Simpson, Richard MacLean Smith, Bec Boey, and others
- Narrated by: Nicola Walker, Sanjeev Bhaskar, Jessie Mei Li, and others
- Length: 4 hrs and 26 mins
- Original Recording
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Overall
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Performance
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Story
In the not-too-distant future, a 21-member crew launches from Earth. Their mission: to establish a temporary colony on Mars. Little do they know that colony will become permanent–and the last stand of the human race. Because, without warning, every single person left on Earth simply...vanishes. Now, a thousand years later, the resources needed to sustain life are running out, and the very existence of the Mars colony is threatened. Humankind has only one option–to return to its home planet.
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It was ok.
- By Cregg Terasa on 08-06-24
By: Julian Simpson, and others
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Different. Good.
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surprisingly good
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Doesn’t stay focused
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