
Lean UX
Designing Great Products with Agile Teams
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Narrado por:
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Douglas Martin
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Lean UX is synonymous with modern product design and development. By combining human-centric design, agile ways of working, and a strong business sense, designers, product managers, developers, and scrum masters around the world are making Lean UX the leading approach for digital product teams today.
In the third edition of this award-winning book, authors Jeff Gothelf and Josh Seiden help you focus on the product experience rather than deliverables. You'll learn tactics for integrating user experience design, product discovery, agile methods, and product management. And you'll discover how to drive your design in short, iterative cycles to assess what works best for businesses and users. Lean UX guides you through this change - for the better.
- Facilitate the Lean UX process with your team with the Lean UX Canvas
- Ensure every project starts with clear customer-centric success criteria
- Understand the role of designer on an agile team
- Write and contribute design and experiment stories to the backlog
- Ensure that design work takes place in every sprint
- Build product discovery into your team's "velocity"
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-
Historia
Lean UX has become the preferred approach to interaction design, tailor-made for today’s agile teams. In the second edition of this award-winning book, leading advocates Jeff Gothelf and Josh Seiden expand on the valuable Lean UX principles, tactics, and techniques covered in the first edition to share how product teams can easily incorporate design, experimentation, iteration, and continuous learning from real users into their Agile process.
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The standard for all design teams
- De billsensei en 05-05-22
De: Jeff Gothelf, y otros
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The User Experience Team of One (2nd Edition)
- A Research and Design Survival Guide
- De: Leah Buley, Joe Natoli, Jesse James Garrett - foreword
- Narrado por: Marnye Young
- Duración: 8 h y 38 m
- Versión completa
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General
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Narración:
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Historia
The User Experience Team of One prescribes a range of approaches that have big impact and take less time and fewer resources than the standard lineup of UX deliverables. Whether you want to cross over into user experience or you're a seasoned practitioner trying to drag your organization forward, this book gives you tools and insight for doing more with less.
De: Leah Buley, y otros
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Sense & Respond
- How Successful Organizations Listen to Customers and Create New Products Continuously
- De: Jeff Gothelf, Josh Seiden
- Narrado por: Graham Rowat
- Duración: 6 h y 19 m
- Versión completa
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General
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Narración:
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Historia
We're in the midst of a revolution. Quantum leaps in technology are enabling organizations to observe and measure people's behavior in real time, communicate internally at extraordinary speed, and innovate continuously. These new, software-driven technologies are transforming the way companies interact with their customers, employees, and other stakeholders.
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Must listen for anyone going into Product
- De Adrian en 08-21-20
De: Jeff Gothelf, y otros
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UX Research
- Practical Techniques for Designing Better Products
- De: Brad Nunnally, David Farkas
- Narrado por: Charlie Krone
- Duración: 5 h y 14 m
- Versión completa
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General
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Narración:
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Historia
One key responsibility of product designers and UX practitioners is to conduct formal and informal research to clarify design decisions and business needs. But there’s often mystery around product research, with the feeling that you need to be a research Zen master to gather anything useful. But anyone can conduct product research. With this quick reference guide, you’ll learn a common language and set of tools to help you carry out research in an informed and productive manner.
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Excellent Overview of UX Research
- De Rob Stern en 02-16-22
De: Brad Nunnally, y otros
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Laws of UX
- Using Psychology to Design Better Products & Services
- De: Jon Yablonski
- Narrado por: Jason Leikam
- Duración: 3 h
- Versión completa
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General
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Narración:
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Historia
This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces.
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Perfect for new designers
- De Evelene Montano en 06-24-23
De: Jon Yablonski
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Sprint
- How to Solve Big Problems and Test New Ideas in Just Five Days
- De: Jake Knapp, John Zeratsky, Braden Kowitz
- Narrado por: Dan Bittner
- Duración: 6 h y 10 m
- Versión completa
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General
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Narración:
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Historia
Entrepreneurs and leaders face big questions every day: What’s the most important place to focus your effort, and how do you start? What will your idea look like in real life? How many meetings and discussions does it take before you can be sure you have the right solution? Now there’s a surefire way to answer these important questions: the Design Sprint, created at Google by Jake Knapp. This method is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, or campaign.
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Great Advice, But It's All Old News
- De Michael en 08-19-16
De: Jake Knapp, y otros
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Lean UX: Designing Great Products with Agile Teams (Second Edition)
- De: Jeff Gothelf, Josh Seiden
- Narrado por: Douglas Martin
- Duración: 4 h y 56 m
- Versión completa
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General
-
Narración:
-
Historia
Lean UX has become the preferred approach to interaction design, tailor-made for today’s agile teams. In the second edition of this award-winning book, leading advocates Jeff Gothelf and Josh Seiden expand on the valuable Lean UX principles, tactics, and techniques covered in the first edition to share how product teams can easily incorporate design, experimentation, iteration, and continuous learning from real users into their Agile process.
-
-
The standard for all design teams
- De billsensei en 05-05-22
De: Jeff Gothelf, y otros
-
The User Experience Team of One (2nd Edition)
- A Research and Design Survival Guide
- De: Leah Buley, Joe Natoli, Jesse James Garrett - foreword
- Narrado por: Marnye Young
- Duración: 8 h y 38 m
- Versión completa
-
General
-
Narración:
-
Historia
The User Experience Team of One prescribes a range of approaches that have big impact and take less time and fewer resources than the standard lineup of UX deliverables. Whether you want to cross over into user experience or you're a seasoned practitioner trying to drag your organization forward, this book gives you tools and insight for doing more with less.
De: Leah Buley, y otros
-
Sense & Respond
- How Successful Organizations Listen to Customers and Create New Products Continuously
- De: Jeff Gothelf, Josh Seiden
- Narrado por: Graham Rowat
- Duración: 6 h y 19 m
- Versión completa
-
General
-
Narración:
-
Historia
We're in the midst of a revolution. Quantum leaps in technology are enabling organizations to observe and measure people's behavior in real time, communicate internally at extraordinary speed, and innovate continuously. These new, software-driven technologies are transforming the way companies interact with their customers, employees, and other stakeholders.
-
-
Must listen for anyone going into Product
- De Adrian en 08-21-20
De: Jeff Gothelf, y otros
-
UX Research
- Practical Techniques for Designing Better Products
- De: Brad Nunnally, David Farkas
- Narrado por: Charlie Krone
- Duración: 5 h y 14 m
- Versión completa
-
General
-
Narración:
-
Historia
One key responsibility of product designers and UX practitioners is to conduct formal and informal research to clarify design decisions and business needs. But there’s often mystery around product research, with the feeling that you need to be a research Zen master to gather anything useful. But anyone can conduct product research. With this quick reference guide, you’ll learn a common language and set of tools to help you carry out research in an informed and productive manner.
-
-
Excellent Overview of UX Research
- De Rob Stern en 02-16-22
De: Brad Nunnally, y otros
-
Laws of UX
- Using Psychology to Design Better Products & Services
- De: Jon Yablonski
- Narrado por: Jason Leikam
- Duración: 3 h
- Versión completa
-
General
-
Narración:
-
Historia
This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces.
-
-
Perfect for new designers
- De Evelene Montano en 06-24-23
De: Jon Yablonski
-
Sprint
- How to Solve Big Problems and Test New Ideas in Just Five Days
- De: Jake Knapp, John Zeratsky, Braden Kowitz
- Narrado por: Dan Bittner
- Duración: 6 h y 10 m
- Versión completa
-
General
-
Narración:
-
Historia
Entrepreneurs and leaders face big questions every day: What’s the most important place to focus your effort, and how do you start? What will your idea look like in real life? How many meetings and discussions does it take before you can be sure you have the right solution? Now there’s a surefire way to answer these important questions: the Design Sprint, created at Google by Jake Knapp. This method is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, or campaign.
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Great Advice, But It's All Old News
- De Michael en 08-19-16
De: Jake Knapp, y otros
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Outcomes over Output: Why Customer Behavior Is the Key Metric for Business Success
- De: Joshua Seiden
- Narrado por: Chris Abell
- Duración: 1 h y 21 m
- Versión completa
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General
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Narración:
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Historia
In the old days, when we made physical products, setting project goals wasn’t that hard. But in today’s service - and software-driven world, “done” is less obvious. When is Amazon done? When is Google done? Or Facebook? In reality, services powered by digital systems are never done. So then how do we give teams a goal that they can work on? Mostly, we simply ask teams to build features - but features are the wrong way to go. We often build features that create no value. Instead, we need to give teams an outcome to achieve.
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Quick, informative, and easy to understand
- De tatianna en 01-11-20
De: Joshua Seiden
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Introduction to Design Thinking for UX Beginners
- 5 Steps to Creating a Digital Experience That Engages Users with UX Design, UI Design, and User Research. Start Building Your UX Career
- De: Uijun Park
- Narrado por: Clayton Masales
- Duración: 3 h y 15 m
- Versión completa
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General
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Narración:
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Historia
Engaging users is essential to every area of online business... Discover everything you need to know to make sure that happens. Are you considering a career in UX design? Or maybe you collaborate with UX designers and don’t fully understand what it is they do…It’s a field that flummoxes many people because it’s such a fast-growing industry, and if you have no background in design, it can seem like an intimidating field to break into.
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Ready for intermediate!
- De chen06 en 05-09-24
De: Uijun Park
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The Design of Everyday Things
- Revised and Expanded Edition
- De: Don Norman
- Narrado por: Neil Hellegers
- Duración: 10 h y 39 m
- Versión completa
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General
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Narración:
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Historia
Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious - even liberating - audiobook, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints.
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Designers Start Here (missing visual references)
- De sammy k en 09-01-19
De: Don Norman
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Design for How People Think
- Using Brain Science to Build Better Products
- De: John Whalen PhD
- Narrado por: Mitchell Dorian
- Duración: 4 h y 43 m
- Versión completa
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General
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Narración:
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Historia
User experience doesn’t happen on a screen; it happens in the mind, and the experience is multidimensional and multisensory. This practical book will help you uncover critical insights about how your customers think so you can create products or services with an exceptional experience. Corporate leaders, marketers, product owners, and designers will learn how cognitive processes from different brain regions form what we perceive as a singular experience. Author John Whalen shows you how anyone on your team can conduct "contextual interviews" to unlock insights.
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Generally Great Starter for Software UX Design
- De Michael en 03-02-25
De: John Whalen PhD
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Who Does What by How Much?
- A Practical Guide to Customer-Centric OKRs
- De: Jeff Gothelf, Josh Seiden
- Narrado por: Chris Abell
- Duración: 6 h y 33 m
- Versión completa
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General
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Narración:
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Historia
The authors of Lean UX and Sense and Respond return with this deeply practical guide to Objectives and Key Results. OKRs are a simple but powerful goal-setting framework used by leading companies in every industry imaginable. This book will help you learn how to succeed with OKRs by using them to put your customers at the center of everything you do.
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Now OKRs Make Sense!
- De Robban007 en 03-01-25
De: Jeff Gothelf, y otros
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UX Strategy
- Product Strategy Techniques for Devising Innovative Digital Solutions
- De: Jaime Levy
- Narrado por: Jaime Levy
- Duración: 8 h y 1 m
- Versión completa
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General
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Narración:
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Historia
User experience (UX) strategy lies at the intersection of UX design and business strategy, but until now, there hasn't been an easy-to-apply framework for executing it. This hands-on guide introduces lightweight product strategy tools and techniques to help you and your team devise innovative digital solutions that people want.
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Handbook for beginners, not suited for audio
- De Martin Valdez en 05-24-22
De: Jaime Levy
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Hooked: How to Build Habit-Forming Products
- De: Nir Eyal, Ryan Hoover
- Narrado por: Nir Eyal
- Duración: 4 h y 40 m
- Versión completa
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General
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Narración:
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Historia
Why do some products capture our attention, while others flop? What makes us engage with certain products out of habit? Is there a pattern underlying how technologies hook us? This audiobook introduces listeners to the "Hooked Model", a four-step process companies use to build customer habits. Through consecutive cycles through the hook, successful products reach their ultimate goal of bringing users back repeatedly - without depending on costly advertising or aggressive messaging.
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Great book, wish the narration was a little better.
- De Todays The Best Day - Dani Davis en 07-21-15
De: Nir Eyal, y otros
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Information Architecture
- For the Web and Beyond
- De: Louis Rosenfeld, Peter Morville, Jorge Arango
- Narrado por: Theodore O'Brien
- Duración: 11 h
- Versión completa
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General
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Narración:
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Historia
Information architecture (IA) is far more challenging - and necessary - than ever. To guide you through this broad ecosystem, this popular guide - now in its fourth edition - provides essential concepts, methods, and techniques for digital design that have withstood the test of time. UX designers, product managers, developers, and anyone involved in digital design will learn how to create semantic structures that will help people engage with your message.
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Well organized and right to the points
- De Coco en 06-08-23
De: Louis Rosenfeld, y otros
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Strategize
- Product Strategy and Product Roadmap Practices for the Digital Age
- De: Roman Pichler
- Narrado por: Roman Pichler
- Duración: 5 h y 5 m
- Versión completa
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General
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Narración:
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Historia
Create a winning game plan for your digital products with Strategize: Product Strategy and Product Roadmap Practices for the Digital Age. Using a wide range of proven techniques and tools, author Roman Pichler explains how to create effective strategies and actionable roadmaps to help you maximize your chances of creating successful products. Written in an engaging and no-nonsense style, Strategize offers practical advice and valuable examples so that you can apply the practices directly to your products.
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Practical feedback
- De Julian Aguirre en 03-07-23
De: Roman Pichler
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Articulating Design Decisions
- Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience
- De: Tom Greever
- Narrado por: Ric Chetter
- Duración: 6 h y 56 m
- Versión completa
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General
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Narración:
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Historia
Talking to people about your designs might seem like a basic skill, but it can be difficult to do well. In many cases, how you communicate with stakeholders, clients, and other non-designers may be more important than the designs themselves. Because if you can't get their support, your work will never see the light of day - no matter how good it is. This practical guide focuses on principles, tactics, and actionable methods for presenting your designs.
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A must for any UX Designer!
- De Michael en 04-05-22
De: Tom Greever
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Inspired
- How to Create Tech Products Customers Love, Second Edition
- De: Marty Cagan
- Narrado por: Marty Cagan
- Duración: 7 h y 45 m
- Versión completa
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General
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Narración:
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Historia
How do today's most successful tech companies - Amazon, Google, Facebook, Netflix, Tesla - design, develop, and deploy the products that have earned the love of literally billions of people around the world? Perhaps surprisingly, they do it very differently from the vast majority of tech companies. In Inspired, technology product management thought leader Marty Cagan provides listeners with a master class in how to structure and staff a vibrant and successful product organization and how to discover and deliver technology products that your customers will love.
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Great book, terrible audio wanted to ask a refund
- De Srikanth Ramanujam en 11-15-18
De: Marty Cagan
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User Story Mapping
- Discover the Whole Story, Build the Right Product
- De: Jeff Patton, Peter Economy - foreword
- Narrado por: Roy McCrerey
- Duración: 8 h y 19 m
- Versión completa
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General
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Narración:
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Historia
User story mapping is a valuable tool for software development, once you understand why and how to use it. This insightful book examines how this often misunderstood technique can help your team stay focused on users and their needs without getting lost in the enthusiasm for individual product features. Author Jeff Patton shows you how changeable story maps enable your team to hold better conversations about the project throughout the development process. Your team will learn to come away with a shared understanding of what you’re attempting to build and why.
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Straw man arguments and handwaving
- De Amazon Customer en 01-02-22
De: Jeff Patton, y otros