
Creating Alternate Realities
A Guide to Better Game Mastering
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Narrado por:
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Ron Welch
Acerca de esta escucha
Are you thinking of being a game master?
Are you planning a role-playing game and want to know more about how to engage your players?
Game mastering is an art which requires a lot of different skills from community storytelling, dramatic radio acting, and improv.
If you have taken up this challenging mantle then you need Creating Alternate Realities: A Guide to Better Game Mastering to tell a more engaging story, challenge your players, and bring enjoyment to your group, with chapters on:
- Setting up your game
- World building
- Conflict
- Randomness and variance
- Storytelling
- Combat
- And much more
In the myriad world of pen and paper role-playing, where possibilities are limitless, it is the game master's responsibility to make each gaming session memorable.
Creating Alternate Realities gives you system agnostic tips and tricks to enhance your game.
Get this audiobook now and ensure your players will talk about your game for years to come!
©2018 Wei Wen Chee (P)2018 Wei Wen CheeLos oyentes también disfrutaron...
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Historia
Our hero entered the store that fateful evening and became involved in a life-or-death game arranged by a mysterious creature. He survived, but instead of being on Earth, he now appeared to be in a different world, with other people who had passed a similarly deadly test. Some made it through by using force, some by using their cunning.... Everyone has their own story, but they all have one thing in common - there are no good people among them.
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I have no idea what this is...
- De Erik en 02-28-20
De: Anton Emelianov, y otros
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Significant Zero
- Heroes, Villains, and the Fight for Art and Soul in Video Games
- De: Walt Williams
- Narrado por: Kevin T. Collins
- Duración: 9 h y 37 m
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When his satirical musings in a college newspaper got him discharged from the Air Force, it became clear to Walt Williams that his destiny in life was to be a writer - he just never thought he'd end up writing video games, let alone working on some of the most successful franchises in the industry - Bioshock, Civilization, Borderlands, and Mafia, among others. Williams pulls back the curtain on an astonishingly profitable industry that has put its stamp on pop culture and yet is little known to those outside its walls.
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it's a bad autobiography not what the title says
- De Chelsea en 11-22-17
De: Walt Williams
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Explore/Create
- My Life in Pursuit of New Frontiers, Hidden Worlds, and the Creative Spark
- De: Richard Garriott, David Fisher
- Narrado por: Christopher Grove
- Duración: 9 h y 21 m
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An inventor, adventurer, entrepreneur, collector, and entertainer, and son of legendary scientist-astronaut Owen Garriott, Richard Garriott de Cayeux has been behind some of the most exciting undertakings of our time. A legendary pioneer of the online gaming industry - and a member of every gaming Hall of Fame - Garriott invented the multi-player online game, and coined the term "Avatar" to describe an individual's online character. In this fascinating memoir, Garriott invites listeners on the great adventure that is his life.
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The Modern Day Explorer
- De Elijah en 04-17-17
De: Richard Garriott, y otros
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Designers & Dragons: The '70s
- A History of the Roleplaying Game Industry
- De: Shannon Appelcline
- Narrado por: Colby Elliott
- Duración: 14 h y 38 m
- Versión completa
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Designers & Dragons: The ’70s is a comprehensive picture of the beginnings of the RPG industry. This second edition expands the original single book into a series of four, and we’ve added over 50,000 new words to this volume alone. Learn about the colorful history of TSR and the wave of D&D inspired games (and gaming companies) to follow, and dip your toes into war gaming trivia. Regardless of your gaming background, Shannon Appelcline’s meticulously researched history won’t disappoint.
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the forgotten realm of where RPGs arize
- De RAW-ATX en 01-02-22
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Gestation
- De: John Gold
- Narrado por: Jef Holbrook
- Duración: 9 h y 54 m
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If you mix Sword Art Online and The Land, and make them both darker - Project Chrysalis is what you get in this new Gamelit series. Chrysalis is the project of the century. It’s a hyper-realistic fantasy RPG set in the Middle Ages. Chrysalis is a perfect virtual reality game where every orphan under governmental care is placed in an in-game family to finally obtain all the love and care from the parents which kids need so desperately. But for one orphan who took part in this program something went horribly wrong. Instead of a happy childhood Anji suffers from demonification.
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Great start
- De Krop Circle LLC en 12-18-18
De: John Gold
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Opening Moves
- The Gam3, Book 1
- De: Cosimo Yap
- Narrado por: Nick Podehl
- Duración: 12 h y 26 m
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The Earth is changing. The alien invasion brought social upheaval, advanced technology, and an armada of peacekeeping robots. But Alan, a college student pursuing a now-useless degree, cares little about all of this. He has only one thing on his mind: the Game. A fully immersive virtual reality, the Game appears to be a major part of the invading civilization. Alan can't wait to play, recklessly diving into the digital universe. Soon though, Alan realizes the Game is anything but simple, and the stakes are higher than he ever imagined.
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LitRPG with a real story
- De White Rabbit en 01-29-19
De: Cosimo Yap
Lo que los oyentes dicen sobre Creating Alternate Realities
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- Jesus Aburto
- 09-23-18
Good!
I liked a lot. It is short, but all info helps to have a good start as a game master.
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