
Taking Ground
Wolfhounds, Book 2
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Narrated by:
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Kyf Brewer
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By:
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John Van Stry
About this listen
With the Battle of Portlandia behind him, Chase is a hero now, and the rank and file truly believe he's the prince the Command Team claims he is.
For his part, Chase has made his choice, and now he's committed. As the face of the revolution, he's in it to win it because anything else will lead to his death. The twenty-five million-credit bounty on his head will see to that.
The problem he faces now is convincing Fleet Captain Witner and his Command Team to trust him when Chase still doesn't trust them enough to tell them who he truly is. Chase has been betrayed too many times in his past to come clean easily, and for all that, he's doing everything they ask of him. Until the Captain and his team give him a seat at the table, he's not about to start trusting any of them.
So he's content to let them continue believing he's a fraud of their own creation to justify the search for a real heir.
Still, he now has Claire on his side, and he can't think of anyone else he'd rather have there. She's as driven as he is and at least as crazy. He's never met a better fighter and probably never will. As a duchess, she's been teaching him valuable lessons about how to act and what to say. As a friend and lover, she's giving him something he never thought he'd have—a reason to win.
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In the 35th century, mankind has colonized vast reaches of space, yet war remains constant as galactic governments and interstellar corporations fight for control of resource-rich planets and lucrative interstellar trade routes. And if centuries of war has taught man one thing, it's that planets are valuable and lives are cheap.
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Where’s the story?
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Max Slater is a man on a mission. A life of salvaging tech and fighting horrors in deep space has given him nerves of steel, but now he finds himself coming up against the toughest job of his life. On a frozen, not-quite-dead planet, a desperate salvage operation has gone wrong. Max has been hired to investigate. What's left of civilization badly needs that salvage. But when his own rescue operation goes just as wrong, he finds himself fighting for his life.
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Thoroughly mediocre
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Premise is horrible.
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Excellent story!
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Chase had it all planned out. Do a little time in one of the emperor's jails, say a four-year stretch, for getting rid of some trash that no one would miss, and when he got out, the path to leadership would be wide open. Unfortunately, his bastard of a father, the same one who left his mother to die in poverty and him to run wild on the streets, took an interest. Seeing him sitting on the bench when his case went to court was a shock. But not as big a shock as being sentenced to ten years in the Imperial Navy.
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Overall
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Performance
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Story
Shifted by quantum entanglement from Earth to an alien planet, military contractor Zander Greaves and his squad would have to adapt—and quickly—if they wanted to live. As they tried to understand what was happening, the stark truth of their new reality thrust itself on the shaken humans. Giant machines of war were attacking an equally humongous bug. And, quite unfortunately, the giant bug had a lot of little friends.
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Performance
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Performance
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Thoroughly mediocre
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Overall
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Convicted of a minor traffic violation, Rev Pelletier is conscripted into the Perseus Union Marine Corps...for up to a 30-year term of service. Anxious to get back to his civilian life and job, Rev opts for a shorter term as a Marine Raider taking the fight to the enemy. But with extremely high mortality rates, can he and his friends survive until their term of service is over?
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Premise is horrible.
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Nash has got a pretty good thing going on. A hot girlfriend who always takes him back, money whenever he needs it, the respect—no matter how grudgingly given—of his peers, and a safe place to lay his head each night when he goes to sleep. For one of the animal people working the underground of the recently rebuilt Vegas, what more could he want?
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Excellent story!
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Armed and Armored 1
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A life spent honing his skills and serving his country hasn’t turned out exactly how Nathaniel Abrams planned, but it’s attracted the attention of the Tower. Ascending to its peak is meant to give anyone whatever they wish for, but all Nate cares about is finding some way to use the skills that seem so useless in civilian life. And if he can prevent a magical wish being given to some maniac (because the Tower seems to love welcoming maniacs through its doors), then that’ll be a bonus. Besides, Nate has an edge.
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Super good twist on a tower theme
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Wayne dreamed of piloting a thirty-foot-tall walking robot that was closer to a battle-tank than anything else. They were called Walkers. They were armed with laser cannons, rockets, missiles, and heavy kinetic weapons more similar to artillery pieces than guns, and everything that went with that. Unfortunately, he had been declined military service. His only avenue left to become a Walker Pilot was to make it happen all on his own. Under his own power. With his own hands. Literally. Working his fingers to the bone, saving all he could, and digging through junkyards and salvage pits,