
Fight, Magic, Items
The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West
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Narrado por:
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Eric Michael Summerer
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De:
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Aidan Moher
Acerca de esta escucha
The Japanese roleplaying game (JRPG) genre is one that is known for bold, unforgettable characters; rich stories; and some of the most iconic and beloved games in the industry. Inspired by early Western RPGs and introducing technology and artistic styles that pushed the boundaries of what video games could be, this genre is responsible for creating some of the most complex, bold, and beloved games in history. In Fight, Magic, Items, Aidan Moher guides listeners through the history of JRPGs, exploring the technical challenges, distinct narrative and artistic visions, and creative rivalries that fueled the creation of countless iconic games and their quest to become the best.
Moher immerses listeners in the world of JRPGs, following the interconnected history through the lens of their creators and their stories full of hope and risk, from the tiny teams that built the foundations of the Final Fantasy and Dragon Quest franchises; Reiko Kodama pushing boundaries with Phantasy Star; the team up between Horii and Sakaguchi to create Chrono Trigger; or the mashup of Disney with Final Fantasy in Kingdom Hearts. Filled with firsthand interviews and behind-the-scenes looks into the development, reception, and influence of JRPGs, this book captures the evolution of the genre and why it continues to grab us, decades after those first iconic pixelated games released.
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Historia
A mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video-game industry. In 1990, Nintendo had a virtual monopoly on the video-game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But all that would change with the arrival of Tom Kalinske, a former Mattel executive who knew nothing about video games and everything about fighting uphill battles.
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Was hoping for so much more...
- De Rob G. en 11-17-14
De: Blake J. Harris
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- De: Justin Gary
- Narrado por: Justin Gary
- Duración: 3 h y 26 m
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Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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Do you like quotes?
- De Reaver en 04-05-24
De: Justin Gary
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Disrupting the Game
- From the Bronx to the Top of Nintendo
- De: Reggie Fils-Aimé
- Narrado por: Reggie Fils-Aimé
- Duración: 8 h y 17 m
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Reggie Fils-Aimé, retired President and Chief Operating Officer of Nintendo of America Inc., shares leadership lessons and inspiring stories from his unlikely rise to the top. Learn from Reggie how to leverage disruptive thinking to pinpoint the life choices that will make you truly happy, conquer negative perceptions from those who underestimate or outright dismiss you, and master the grit, perseverance, and resilience it takes to dominate in the business world and to reach your professional dreams.
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Engaging Autobiography
- De Ryan en 12-07-22
De: Reggie Fils-Aimé
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Not All Fairy Tales Have Happy Endings
- The Rise and Fall of Sierra On-Line
- De: Ken Williams
- Narrado por: Josh Horowitz
- Duración: 10 h y 25 m
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Sierra On-Line was one of the very first computer game companies and at one time dominated the industry. The author, Ken Williams, founded Sierra On-Line with his wife Roberta who went on to create many of the company's best-selling games. Sierra grew from just Ken and Roberta to over 1,000 employees and a fan base that still exists today, despite the fact that the company was torn apart by criminal activities, scandal, and corruption that resulted in jail sentences and the collapse of Sierra.
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a fitting ending to Sierra
- De Darrell en 05-10-21
De: Ken Williams
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Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- De: Evan Skolnick
- Narrado por: D.G. Chichester
- Duración: 8 h y 49 m
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With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process - by all members of the team.
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Nice but shallow
- De Amazon Customer en 01-14-22
De: Evan Skolnick
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The Psychology of Final Fantasy: Surpassing the Limit Break
- De: Anthony M Bean PhD - editor
- Narrado por: Gabriella Pitchford
- Duración: 5 h y 34 m
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Think you know Final Fantasy? The Psychology of Final Fantasy explores how the game resonates with a player's psychological drive toward an emotional sense of wholeness, bonding, and completion as they take part in this epic quest.
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I am glad this exists
- De C. Kenny en 01-25-21
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Control Freak
- My Epic Adventure Making Video Games
- De: Cliff Bleszinski
- Narrado por: Kurt Kanazawa
- Duración: 9 h y 24 m
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Video games are dominating the planet. In 2020, they brought in $180 billion dollars globally—nearly $34 billion in the United States alone. So who are the brilliant designers who create these stunning virtual worlds? Cliff Bleszinski—or CliffyB as he is known to gamers—is one of the few who’ve reached mythical, rock-star status. In Control Freak, he gives an unvarnished, all-access tour of the business.
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5 star book, but obnoxious
- De Rodney en 06-10-23
De: Cliff Bleszinski
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Blood, Sweat, and Pixels
- The Triumphant, Turbulent Stories Behind How Video Games Are Made
- De: Jason Schreier
- Narrado por: Ray Chase
- Duración: 7 h y 58 m
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Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius.
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Behind the Scenes
- De SAMA en 11-27-17
De: Jason Schreier
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Sid Meier's Memoir!
- A Life in Computer Games
- De: Sid Meier, Jennifer Lee Noonan - contributor
- Narrado por: Charles Constant
- Duración: 8 h y 32 m
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Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry.
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Only the Interesting Stuff
- De R. Squyres en 10-05-21
De: Sid Meier, y otros
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Pure Invention
- How Japan's Pop Culture Conquered the World
- De: Matt Alt
- Narrado por: Matt Alt
- Duración: 11 h y 49 m
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Japan is the forge of the world’s fantasies: karaoke and the Walkman, manga and anime, Pac-Man and Pokémon, online imageboards and emojis. But as Japan media veteran Matt Alt proves in this brilliant investigation, these novelties did more than entertain. They paved the way for our perplexing modern lives.
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great book ruined by ending
- De Grant Holder en 06-07-22
De: Matt Alt
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Replay
- The History of Video Games
- De: Tristan Donovan, Richard Garriott
- Narrado por: Gary Furlong
- Duración: 15 h y 15 m
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A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past.
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Excellent Book
- De Devin en 01-17-18
De: Tristan Donovan, y otros
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Masters of Doom
- How Two Guys Created an Empire and Transformed Pop Culture
- De: David Kushner
- Narrado por: Wil Wheaton
- Duración: 12 h y 43 m
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Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history - Doom and Quake - until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry.
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How it was
- De Ryan en 08-27-13
De: David Kushner
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Norse Myths That Inspired Final Fantasy VII
- De: M.J. Gallagher
- Narrado por: Liam Mulvey
- Duración: 4 h y 56 m
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Final Fantasy is one of the most iconic and beloved video game series in the world. Since its inception, its titles have adopted names, themes, and stories from across global mythology, including the beliefs of the Vikings. This book embarks on a detailed exploration of how Norse lore in particular influenced the writing and design of Final Fantasy VII - arguably the most critically acclaimed of the franchise - and its wider Compilation. This work is presented as a tribute to the metaseries Compilation of Final Fantasy VII.
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I now see Final Fantasy VII though different eyes!
- De EmperorRambo en 01-21-22
De: M.J. Gallagher
Lo que los oyentes dicen sobre Fight, Magic, Items
Con calificación alta para:
Reseñas - Selecciona las pestañas a continuación para cambiar el origen de las reseñas.
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- Wiseguy576
- 08-09-24
A walk down memory lane.
This is an amazing book about the past and present of some of the biggest juggernauts of gaming. It side notes some of the revolutionary smaller games and is a love letter to classics and to what could be next for role playing games.
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- Austin
- 12-01-24
Great 1st person perspective on the "RPG" genre as a whole
While this book could have had the second title of "my life growing up as a final fantasy fan and couldn't have enough of the stuff like it". It does cover a broad strokes perspective of growing alongside the RPG genre as a whole. I really liked how it didn't just focus on LITERAL jrpgs and included the mentality of what constitutes a JRPG (Zelda totally does come at me) but also includes impacts spread wide in the gaming history JRPGS have on fans and the industry.
super good super cool.
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- Amazon Customer
- 01-15-25
Quick, snappy history of the JRPG genre
Good:
- Technical knowledge of console hardware and the relationship between business and art
- Focused on tentpoles of genre (Final Fantasy, Dragon Quest) and is in depth with the related genre.
- Efficient descriptions of individual games to get readers enticed to play them.
- Comprehensive history of the genre as it was popular.
Bad:
- While focus on business practices is strong at the beginning, tapers off towards modern era
- Not much speculation on hardware history when looking at JRPG MMOs
- Not enough history on how JRPGs changed as Japanese culture changed over the years.
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- Steven
- 03-22-25
what's with the random games and descriptions
the narrator will begin a chapter about Gameboy and then randomly, mid paragraph, start talking about a completely unrelated game like Genshin impact. It throws off the pace greatly.
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- Kindle Customer
- 09-23-24
For JRPG Fans & Those Curious About Them
A nice history of JRPGs and the series that defined the genre. There is some nice behind the scenes information detailed as well as commonly known facts.
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- Austin M.
- 09-07-24
As someone who works in video games…
This was a thoughtful, well researched, and well paced book. The author covered A TON of material and did so with great fluidity.
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- Cyrus
- 08-14-23
Excellent history of the JRPG genre
Fight, Magic, Items is an excellent history of the JRPG genre, taking the listener on a journey from the crude but memorable Dungeons and Dragons simulators of early computers through to the present. If you're an old school hardcore gamer or someone who just picked up their first Final Fantasy, this is for you. I came away with a few titles I have never played that I want to check out now both old and new. I wonder if I can get anywhere in the original Wizardry...
the narration is clear and very good.
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esto le resultó útil a 2 personas
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- Spencer Scott Holmes
- 11-29-23
Talking bout' my Generation!
Great full history of the Japanese Role Playing Games in their journey to the West. 100 percent my era and the author sounds to be my age give or take. So, I could relate perfectly to his upbringing. He also talks in a very optimistic way about every major game in the genre with no negative bias. I like that positivity.
Now I know, there's no way to touch on every game in this series. But there are a few that do get the light treatment of just a few sentences or so worth. The major one to me is Lunar on Sega CD. That always seems like one of the big pinnacles of raising the bar all around for the early 90s. Mind blowing if you got to experience it then too on original hardware. But beyond that small qualm, there's so much good history and information going around that I can't complain.
It's a topic that could almost have a two or three book series. Each with the length of this title here. Chronicling the 80s/90s section. Then the 2000s and up to modern. That's just how much good times there was. I really enjoyed this book thoroughly and hope that there can be a part 2 down the line. Even just a bonus book that maybe tackles deeper sections more in depth and covers some of the other games that could use some extra attention.
But still, there's an amazing overview that will get your stack of JRPGs filled to the brim. Whether it's old classics to play again, titles you may have missed over the years, and then some newer ones that sound quite interesting. The best of gaming is all chronicled here. Join the retro party!
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- Jeremy Culver
- 09-26-23
couldn't stop listening
this is such a great dive into the history of Final fantasy and Dragon Quest as well as some other JRPGs. I couldn't stop listening and was only upset that it ended. highly recommend
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- Kace
- 09-20-24
Fantastic history of the genre.
Great book to get to the history of the jrpg genre of games. There’s enough for multiple volumes but this one book will give you a great overview and possibly inspire you to play or revisit some of these games.
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