The Manager's Moment

By: Belinda Brummer
  • Summary

  • Managers are people too. They occupy their own unique spot in this world, which influences how they navigate work. One story at a time, managers bring to life moments they encounter to help us understand what it means, and takes, to be a manager. And what legacy can look like.

    In each episode, a guest shares their story, and how micro and major moments they experience along the way changed them. We explore themes that weave through their working lives, how they came to be the professional they are and what this means to them.

    I'm Belinda Brummer, the host, and for over two decades as a HR and talent development professional, I’ve witnessed what it takes to show up as an effective and impactful manager. Through these conversations, my goal is, to at all times, keep my - and your - gaze on the person. And in so doing, keep people at the centre of all of our experience and understanding.

    The Manager's Moment, seeing the person in this, and every moment.

    © 2024 Belinda Brummer t/a Boost Learning
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Episodes
  • End-of-Season Reflection, with Belinda Brummer
    Sep 19 2024

    Send Belinda a message.

    We've come to the end of season one of The Manager's Moments. I wanted to take a few minutes to:

    • reflect on my own journey with this podcast,
    • reflect on two things I observed that emerged through the course of the conversations guests have had with me in this season and
    • let you know about my plans for season two - and even a brand new podcast I'm collaborating on, launching imminently.

    Follow this show so that you don't miss out on the launch of Season 2. And follow me on Linkedin so that you have the latest news on the new podcast.

    Join the conversation and make connections by joining The Manager's Moment Club on Linkedin. And connect with me, Belinda Brummer, there too. For bonus bits, show notes and episode transcripts, click here.

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    9 mins
  • A Personal History of the Animation Industry: How do we use the machine to make art? (Colum Slevin)
    Sep 12 2024

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    In the world of animation, change has been the only constant. From hand-drawn cells to CGI, artists have continually adapted to new technologies, pushing the boundaries of their craft.

    Colum Slevin, an animation industry veteran, witnessed and shaped these transformations firsthand. In this bonus episode of The Manager's Moment, he reveals the artistry behind the pixels and ponders the age-old question that characterised the digitisation of the animation process: How do we use the machine to make art? Today too, we have tipped over the precipice of another technology revolution: artificial intelligence. How will this new tool reshape the landscape of animation?

    Prepare for a fascinating dive into the past, present, and future of animation as Colum takes us all the way back to his first job as a cell painter.


    About Colum

    Colum Slevin has over thirty years of experience in leadership roles at the intersection of technology and creativity. He began his career in animated TV and features, eventually serving as Director of Computer Graphics at Industrial Light & Magic and later as Vice President of Studio Operations at Lucasfilm. At Lucasfilm, he oversaw animation and game development teams in California and Singapore, including the award-winning _Clone Wars_ animated TV show.

    In 2013, Colum became Studio General Manager at Telltale Games before joining Meta in 2015. At Meta, he led media and narrative VR content development, overseeing products like Oculus TV, Media Studio, and Oculus Venues. Under his leadership, the team produced award-winning VR experiences, including Vader Immortal, The Wolves In The Walls, and The People's House, earning 15 Emmy nominations and 7 wins.

    More recently, Colum led the Positive Play experiences team at Electronic Arts, developing products that promote safe and inclusive gaming experiences. He resides in San Rafael, California, with his wife Marie and remains obsessed with technology in the service of creativity and storytelling.





    Join the conversation and make connections by joining The Manager's Moment Club on Linkedin. And connect with me, Belinda Brummer, there too. For bonus bits, show notes and episode transcripts, click here.

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    31 mins
  • Crucible Moments: They were my path to radical leadership, with Colum Slevin
    Sep 5 2024

    Send Belinda a message.

    Growth often comes from our most challenging moments. Risk. Failure. Consequences. Humility. What then? What does a leader do next?

    In this episode, we journey through the peaks and valleys of Colum Slevin’s career, from the animation studios of Dublin to the cutting edge of player safety at Electronic Arts.

    Colum's story is one of curiosity-driven evolution, peppered with moments of triumph and humbling failures. He shares with raw honesty his hubris and the weight of decisions that shaped not just his own path, but the lives and careers of those he led.

    We explore the transition from being the 'utility player' - always ready to be useful - to becoming a leader who understands the delicate balance between taking risks and protecting his team. Colum's journey teaches us that true leadership isn't about having all the answers, but about the courage to be transparent when you don't.

    Join us as we unpack the lessons learned by skinning knees and dislocating shoulders in the world of creative management. This is a story of how failure can be the crucible for authentic, empathetic leadership - a reminder that our greatest growth often comes from our most challenging moments.

    About Colum

    Colum Slevin has over thirty years of experience in leadership roles at the intersection of technology and creativity. He began his career in animated TV and features, eventually serving as Director of Computer Graphics at Industrial Light & Magic and later as Vice President of Studio Operations at Lucasfilm. At Lucasfilm, he oversaw animation and game development teams in California and Singapore, including the award-winning _Clone Wars_ animated TV show.

    In 2013, Colum became Studio General Manager at Telltale Games before joining Meta in 2015. At Meta, he led media and narrative VR content development, overseeing products like Oculus TV, Media Studio, and Oculus Venues. Under his leadership, the team produced award-winning VR experiences, including Vader Immortal, The Wolves In The Walls, and The People's House, earning 15 Emmy nominations and 7 wins.

    More recently, Colum led the Positive Play experiences team at Electronic Arts, developing products that promote safe and inclusive gaming experiences. He resides in San Rafael, California, with his wife Marie and remains obsessed with technology in the service of creativity and storytelling.

    Join the conversation and make connections by joining The Manager's Moment Club on Linkedin. And connect with me, Belinda Brummer, there too. For bonus bits, show notes and episode transcripts, click here.

    Show more Show less
    51 mins

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