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Call of the Hero
- Narrated by: Virtual Voice
- Length: 14 hrs and 7 mins
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This title uses virtual voice narration
Publisher's summary
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This book still has some of the craziest reveals
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After a thousand years, Cyrus Davidon returns to Reikonos, only to find things are not as he has left them. Hope has fled, and things appear darker than ever. Surrounded by old friends who have come with him and meeting new allies, Cyrus must confront the dark forces that hold his home city in their grip.
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Story
After the explosive conclusion to Call of the Hero, Cyrus Davidon and company find themselves in direst straits: cast adrift in the wider world, split from one another, and with nowhere to run. Alaric Garaunt is soon at the mercy of dangerous airship pirates while Vaste the troll is trapped in a city riven by civil war, elves and humans and each others' throats. Death waits at every turn, and no help is coming. Meanwhile, Cyrus himself is split from his love, and trapped in the darkness with an old friend who might just turn out to be a new enemy. With time ticking down to the end of all ...
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Overall
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Performance
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Story
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By: Robert J. Crane
-
Heretic
- By: Robert J. Crane
- Narrated by: Virtual Voice
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-
Overall
-
Performance
-
Story
The world of Arkaria is a dangerous place, filled with dragons, titans, goblins and other dangers. Those who live in this world are faced with two choices: live an ordinary life, or become an adventurer and seek the extraordinary. After an ambush in the human capital of Reikonos deprives Cyrus Davidon of his beloved sword, Praelior, he and Sanctuary find themselves surrounded once more by countless enemies, including their old allies in the guild of Goliath. As the chaos rises, and their foes close in, Cyrus and his guildmates are once more left fighting for their own survival against all ...
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Overall
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Fated in Darkness: The Sanctuary Series, Book 5.5
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The world of Arkaria is a dangerous place, filled with dragons, titans, goblins and other dangers. Those who live in this world are faced with two choices: live an ordinary life or become an adventurer and seek the extraordinary. In the underground city of Saekaj Sovar, a tyrant sits up the throne. For too long, he has ruled the fates of the dark elven people without mercy or challenge. Until now. Terian Lepos, J'anda Aimant and Aisling Nightwind are veterans of the guild Sanctuary who find themselves trapped in darkness of Saekaj, with danger and betrayal lurking around every corner. When ...
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Fills on come great details
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Master
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Story
The world of Arkaria is a dangerous place, filled with dragons, titans, goblins and other dangers. Those who live in this world are faced with two choices: live an ordinary life, or become an adventurer and seek the extraordinary. A death in their midst has thrown the guild of Sanctuary into chaos. Added to the upheaval are the sudden disappearance of Sanctuary's old allies, The Daring, the resurgence of the Dark Elves in the war, and a mystery brought to Cyrus Davidon by an old friend. As the darkness rises in the land of Arkaria, Sanctuary must find a way through their struggles to unify,...
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Thank ending though
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The world of Arkaria is a dangerous place, filled with dragons, titans, goblins and other dangers. Those who live in this world are faced with two choices: live an ordinary life or become an adventurer and seek the extraordinary. Cyrus Davidon finds himself far from his home in Sanctuary, in the land of Luukessia, a place divided and deep in turmoil. With his allies at his side, Cyrus finds himself facing off against an implacable foe in a war that will challenge all his convictions - and one he may not be able to win. NOTE: This is only one half of the fourth volume of the Sanctuary Series...
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“Are you ready to go home?” Over the course of eight years, Cyrus Davidon has become the greatest warrior in Arkaria. He has fought and beaten armies, dragons, monsters and gods. He's been elected to lead the greatest guild in the land – Sanctuary – and watched that guild fall at the hands of his enemies. For the God of War, Bellarum, has aims beyond the understanding of mortals, and the deity is moving his dark hand across the lands that Cyrus has pledged to defend. In order to stop him, Cyrus will have to fight with everything he has, every friend he has made, every ally that ...
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Another great book!
- By Chris on 05-16-24
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Scorched Earth
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It's a law of physics that every action has its equal and opposite reaction. So when Sienna Nealon stirs up a geopolitical hornet's nest, her foes are going to react. And react they do. Now Sienna is forced to confront the fact she's in a war unlike any she's ever fought before. No criminal she's hunted or villain she's faced compares to what she's up against now: an enemy so immense, so huge, that even taking her best shot has left them nowhere close to defeat. And their reaction may end in her defeat.
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AI for reading?
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