
A History of Video Games
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Narrado por:
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Jeremy Parish
Acerca de esta escucha
Since their arrival in the mid-20th century, video games have become a sprawling, multi-billion dollar business. On an annual basis, the industry is even more profitable than Hollywood. Today’s video games feature stunning, lifelike visuals and complex storylines - but they didn’t start out that way.
The origin of video games can be traced back to World War II. In the 10 lectures of A History of Video Games, listeners will follow the development of the digital game from its roots in the war room to its proliferation in the 21st-century living room. Taught by journalist, podcast host, and video game historian Jeremy Parish, this lively course will track the tremendous leaps made in computing technology that allowed games to become increasingly sophisticated and the popular trends that pushed the boundaries of technology forward.
The story of video games is not just about technology. It’s also about popular culture, economics, and globalization. Throughout these lectures, students will learn about the extremely profitable gaming industry, as well as the creative minds and ambitious projects that helped build it - and even encounter a few spectacular failures. Be prepared to:
- Witness the precipitous rise and fall of Atari
- Experience the birth of blockbuster gaming systems like NES and Sega Genesis
- Learn about the evolution of the console, PC, and portable gaming
- Explore the creation of iconic game series, such as Mario Bros., Pac-Man, and Pokémon
From the simple pleasures of Pong to the complex online world of Fortnite, video games have come a long way over the course of seven decades, with no signs of slowing down anytime soon. Listeners will surely reminisce about their own experience with gaming as they learn more about this exciting industry, phenomenon, and pastime.
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About the Professor
Jeremy Parish is a journalist who has been writing about the history of video games for over 20 years. His work has been published in dozens of magazines, websites, and books. He currently works for the game publisher Limited Run Games as the in-house curator of the stories behind the games they publish. Mr. Parish is also the founder and co-host of the video game podcast Retronauts, and he hosts a weekly YouTube series called Retroworks, which recounts the chronological history of various games and gaming systems across the decades.
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Historia
The 16th century was a time of immense change across the globe. For many historians, it marks a massive shift in the way the world operated; it is often considered the beginning of modernity. We may regard the 16th century as the time of Shakespeare and the conquistadors, but women also played a powerful role in many of the major events around the world. In 10 Women Who Ruled the Renaissance, you will explore the lives of 10 extraordinary women who exemplified the spirit of the 1500s - an era dominated by adventure, discovery, and cross-cultural exchange.
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Fills Gaps in History
- De Amanda en 01-22-21
De: Joyce Salisbury, y otros
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The Berlin Wall: A World Divided
- De: Hope M. Harrison, The Great Courses
- Narrado por: Hope M. Harrison
- Duración: 5 h y 2 m
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The Berlin Wall is perhaps modern history’s most infamous edifice. The Berlin Wall: A World Divided is more than just the story of brick, concrete, and barbed wire. It’s the story of a city, a country, and a world - all of them divided. To hear how the Berlin Wall exemplified this division is to gain insights into a central tension of world history: between the human drive for freedom and the political will that would control and repress that drive.
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Woke Historian colors Berlin Wall Story
- De Miguel Angel en 01-13-22
De: Hope M. Harrison, y otros
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Doom Guy
- Life in First Person
- De: John Romero
- Narrado por: John Romero
- Duración: 17 h y 4 m
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Doom Guy: Life in First Person is the long-awaited autobiography of gaming’s original rock star and the cocreator of DOOM, Quake, and Wolfenstein—some of the most recognizable and important titles in video game history. Credited with the invention of the first-person shooter, a genre that continues to dominate the market today, he is gaming royalty. Told in remarkable detail, a byproduct of his hyperthymesia, Romero recounts his storied career.
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Intimate stories of gaming history in First Person
- De Emyli en 07-28-23
De: John Romero
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The Science of Love
- De: Wind Goodfriend, The Great Courses
- Narrado por: Wind Goodfriend
- Duración: 5 h y 4 m
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What is love? It's more scientific than you think. Through 10 lectures, Dr. Wind Goodfriend surveys the biology of interpersonal attraction, sexual preference and desire, and conflict resolution. You'll look at a variety of romantic notions, common myths, and love stereotypes through the lens of science in order to break them down and better set expectations when it comes to keeping a long-term relationship happy and healthy. You'll apply biology, psychology, and anthropology to that "spark" we feel when we are attracted to someone, to better understand what that feeling is.
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what a fun science lecture!
- De Ginger Johnson en 02-22-21
De: Wind Goodfriend, y otros
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The History of the Superhero
- De: Lan Dong, The Great Courses
- Narrado por: Lan Dong
- Duración: 3 h y 58 m
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In Lan Dong’s Audible Original, The History of the Superhero, examine the roots of the superhero dynamic that’s overtaking popular culture. Encompassing both Marvel Comics’ and DC Comics’ pantheon of extraordinary heroes, these eight lectures explore how superhero comics came to be, how famous characters (and their exploits) evolved in response to social and cultural changes, how superhero cinematic universes have become an integral (and highly lucrative) part of film history, and why superheroes of all types are likely here to stay.
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Bland
- De Amazon Customer en 12-22-22
De: Lan Dong, y otros
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Long Live Mortal Kombat, Round 1
- The Fatalities and Fandom of the Arcade Era
- De: David L. Craddock, John Tobias - foreword, James Rolfe - foreword
- Narrado por: Andy Ingalls
- Duración: 21 h y 32 m
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To politicians and parents, Mortal Kombat was a menace to society. To gamers, it was a way of life. From dedicated hustlers who put thousands of miles on their odometers driving coast to coast to challenge the top players in arcades, to fans who devote their free time to collecting action figures, setting world records, and plumbing the depths of its lore, the Mortal Kombat franchise has topped sales charts for thirty years, and its popularity shows no signs of waning. But before Mortal Kombat offended politicians and sold over 12 million units, executives at Midway saw it as filler.
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A lot of filler, and very little substance
- De Fred en 12-09-23
De: David L. Craddock, y otros
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Game On!
- Video Game History from Pong and Pac-Man to Mario, Minecraft, and More
- De: Dustin Hansen
- Narrado por: Ryan Burke
- Duración: 9 h y 16 m
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Veteran video-game designer Dustin Hansen takes YA listeners on a fun and fascinating trip through the brief but intensely innovative history of video games. Find out about the fast and furious growth and evolution of video games (including how they are quickly taking over the world!) by looking at some of the most popular, innovative, and influential games ever, from Pong, the very first arcade game ever, to modern hits like Uncharted.
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This is one of the best books I’ve read
- De K Brown en 08-13-23
De: Dustin Hansen
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Gamedev
- 10 Steps to Making Your First Game Successful
- De: Wlad Marhulets
- Narrado por: Yong Yea
- Duración: 6 h
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The book guides you through a step-by-step process of making a commercial game. It teaches you how to learn all the necessary skills and covers various aspects of game development: mindset, preproduction, funding, business, law, development, marketing, PR, publishing, distribution, as well as pre-launch, launch, and post-launch strategies.
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The bible of modern game development.
- De Jason Parks en 11-12-20
De: Wlad Marhulets
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The Hidden History of Holidays
- De: Hannah Harvey, The Great Courses
- Narrado por: Hannah Harvey
- Duración: 8 h y 3 m
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From Halloween costumes to patriotic parades to belly-busting meals, every holiday tradition tells a unique story—one encoded in symbols and layered meanings that stretch back over the centuries. In 19 lectures, professional storyteller Dr. Hannah B. Harvey takes listeners through the seasons and investigates the surprising stories behind seemingly odd holiday traditions.
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An enjoyable listen, but a few inaccuracies
- De Kristopher willis en 12-17-19
De: Hannah Harvey, y otros
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Sid Meier's Memoir!
- A Life in Computer Games
- De: Sid Meier, Jennifer Lee Noonan - contributor
- Narrado por: Charles Constant
- Duración: 8 h y 32 m
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Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry.
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Only the Interesting Stuff
- De R. Squyres en 10-05-21
De: Sid Meier, y otros
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The Skeptic's Guide to Alternative Medicine
- De: Steven Novella MD, The Great Courses
- Narrado por: Steven Novella MD
- Duración: 4 h y 24 m
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Energy medicine. Acupuncture. Superfoods. Healing magnets. What does the scientific evidence really say about these and other eclectic treatments for personal wellness that fall under the popular term “alternative medicine”? How can we know if a treatment is safe and effective? How can you become your own best skeptical consumer of health news in the media? Join neurologist and science educator Dr. Steven Novella for a fascinating exploration of these and other important questions about the truths - and myths - behind alternative medicine.
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An interesting look at one mans bias
- De C. Walker en 04-13-21
De: Steven Novella MD, y otros
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Blood, Sweat, and Pixels
- The Triumphant, Turbulent Stories Behind How Video Games Are Made
- De: Jason Schreier
- Narrado por: Ray Chase
- Duración: 7 h y 58 m
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Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius.
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Behind the Scenes
- De SAMA en 11-27-17
De: Jason Schreier
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The History of Toys, 1900 to the Present
- De: Chris Byrne, The Great Courses
- Narrado por: Chris Byrne
- Duración: 2 h y 55 m
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Toys and games have long been a part of childhood, but the 20th century saw the rise of an entire industry devoted to the business of play, one that would constantly evolve over the years. In the six lectures of The History of Toys, 1900 to the Present, consultant and toy industry expert Chris Byrne—also known as The Toy Guy®—will take you on a journey through the world of toys from the Edwardian era to our current moment. Beginning with the birth of the mass-market toy industry, you’ll trace the many transformations of toys and our shifting theories of play and childhood development.
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Well played
- De Filson Family en 01-03-25
De: Chris Byrne, y otros
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How to Achieve Financial Independence and Retire Early
- De: JD Roth, The Great Courses
- Narrado por: JD Roth
- Duración: 4 h y 39 m
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In this audiobook, Roth takes you inside the trending world of financial independence and early retirement, giving you the tools both to achieve financial independence and to improve the quality of your everyday life. You'll explore the ins and outs of the "FIRE movement", a collection of ideas and habits that allow people to manage their money so they can quit working while they're young. You'll consider the shockingly simple math behind financial freedom.
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I expected more from a great courses audio book
- De Tony en 03-07-21
De: JD Roth, y otros
Brings up great memories
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Excellent course
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Retronauts Gaiden
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informative and nostalgic
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A fairly shallow and disjointed series of lectures
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insightful and well written
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Good history of video games
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Unfortunately his talents are kind of wasted here, the course is simply too short to go into the details needed to be a proper history of videogames. It starts out strong with going into the details of the birth of the industry and Atari, but then moves way too fast. Entire console generations are finished in minutes, and the last few lectures are more about general industry trends and how it has adapted to the times. It's clear that Jeremy has a lot more that he wants to talk about but is constrained by the limit of course length. I hope that he is able to make more content for Audible in the future which does take advantage of his vast knowledge of individual releases and consoles.
There are several books on Audible that go into deeper videogame history, those are more comprehensive, but if you're looking for a more casual overview then this course will give you a good starting point. The information is good, and if you're a paid Audible member you can listen to it as part of the Plus catalog.
Should be longer!
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Great For Gamers.
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Great lecture
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