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Games are fun. Work... not so much. Sam and Simon reconnect after many aeons spent not speaking on the internet to talk about games, and why they're fun and important in a way that work isn't and is. Along with other stuff. Things mentioned in this episode: Hearthstone (https://hearthstone.blizzard.com/) (don't you dare click that link). Rabble (https://joinrabble.com/) - for tricking adults in the UK into exercising. The Oatmeal (https://theoatmeal.com/) and Matthew's awesome games, including: Poetry for Neanderthals (https://www.explodingkittens.com/products/poetry-for-neanderthals). Honey Heist (https://gshowitt.itch.io/honey-heist) - be a goddamn bear. FU (https://www.perilplanet.com/freeform-universal/) - The Freeform Universal RPG system. Bouldering (https://en.wikipedia.org/wiki/Bouldering). Go (https://en.wikipedia.org/wiki/Go_(game)) - games don't get much gamesier than that. Smallworld (https://www.daysofwonder.com/small-world-universe/small-world/) - especially the digital versions on Steam and elsewhere. The story of Monopoly and American capitalism (https://www.npr.org/2023/01/25/1151367036/story-monopoly-american-capitalism) The amazing Dr Nechama Brodie (https://nechamabrodie.com/) Microsoft Excel World Championship (https://fmworldcup.com/excel-esports/microsoft-excel-world-championship/) The Future (https://www.goodreads.com/en/book/show/123163147) by Naomi Alderman Girls of Little Hope (https://www.goodreads.com/book/show/62825562-girls-of-little-hope?ref=nav_sb_ss_1_20) by Sam Beckbessinger and Dale Halvorsen Radiolab's mind-blowing podcast on The Interstitium (https://radiolab.org/podcast/interstitium) Acquired, Cautionary Tales, Search Engine, S-town, and other favourite podcasts of Simon's.
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