Bennett Foddy, philosopher, game designer (QWOP, GIRP, Getting Over It). Podcast Por  arte de portada

Bennett Foddy, philosopher, game designer (QWOP, GIRP, Getting Over It).

Bennett Foddy, philosopher, game designer (QWOP, GIRP, Getting Over It).

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Bennett Foddy is a game designer, moral philosopher, and musician best known for creating challenging games that explore frustration, perseverance, and the nature of play. Originally from Australia, he played bass for the electronic group Cut Copy, then in 2008 came to global recognition with QWOP, a slapstick track-and-field simulation that became an internet sensation.


He followed that success with the equally maddening Getting Over It with Bennett Foddy, which sparked viral streaming moments and intense discussions about game difficulty, patience, and our relationship with failure. He taught game design at NYU , and now works full-time as a designer, preparing for the release of an indie open world game, Baby Steps.

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