
Unreal Engine C++ the Ultimate Developer's Handbook
Learn C++ and Unreal Engine by Creating a Complete Action Game
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Looking to learn Python? Python has gone to be one of the most popular programming languages in the world, and you will be one of the few people left out if you don’t add this knowledge to your arsenal. This audiobook makes learning Python simple, fast, and easy, taking away the confusion from learning a new language. It will teach you all the basics of Python, and even some of the more advanced Python concepts, taking you from beginner to intermediate Python programmer.
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If you are looking to decorated in Python!
- De Jerry J. Deleon en 05-11-20
De: Code Quickly
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Unreal Engine 5 Collision Essentials
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- Narrado por: Virtual Voice
- Duración: 2 h y 46 m
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Narración:
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Historia
Unreal Engine's collision framework is a source of confusion for even the most experienced developers. Improper use of collision settings can lead to bugs and less-than-optimal performance for your games. Often when developers configure the collision settings for their assets and queries, the process consists of fumbling through the settings until things start to work. Teams lack a clear understanding of the proper use of collision channels, collision responses, and collision profiles and presets. In this book, the fundamentals of the Unreal Engine collision framework are laid out clearly ...
De: Stephen Ulibarri
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Gamedev
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Historia
The book guides you through a step-by-step process of making a commercial game. It teaches you how to learn all the necessary skills and covers various aspects of game development: mindset, preproduction, funding, business, law, development, marketing, PR, publishing, distribution, as well as pre-launch, launch, and post-launch strategies.
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The bible of modern game development.
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Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- De: A.E Colonna
- Narrado por: Elizabeth Phillips
- Duración: 3 h y 28 m
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Historia
Are you a beginner who’d like to know how to program video games? A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development. After nine weeks, you’re guaranteed to know the basic coding concepts; you’ll be ready to create your first game using C# and the unity engine.
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Fascinating stuff!
- De Amanda B en 05-10-24
De: A.E Colonna
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- De: Justin Gary
- Narrado por: Justin Gary
- Duración: 3 h y 26 m
- Versión completa
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Historia
Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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Do you like quotes?
- De Reaver en 04-05-24
De: Justin Gary
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Fundamentals of Software Architecture
- An Engineering Approach
- De: Mark Richards, Neal Ford
- Narrado por: Benjamin Lange
- Duración: 13 h y 10 m
- Versión completa
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General
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Narración:
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Historia
This book provides the first comprehensive overview of software architecture’s many aspects. Aspiring and existing architects alike will examine architectural characteristics, architectural patterns, component determination, diagramming and presenting architecture, evolutionary architecture, and many other topics. Mark Richards and Neal Ford—hands-on practitioners who have taught software architecture classes professionally for years—focus on architecture principles that apply across all technology stacks.
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Helpful but business-centric
- De A.N. en 03-25-21
De: Mark Richards, y otros
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Learn Python Quickly
- A Complete Beginner’s Guide to Learning Python, Even If You’re New to Programming: Crash Course with Hands-On Project, Book 1
- De: Code Quickly
- Narrado por: Grant Tharp
- Duración: 6 h y 44 m
- Versión completa
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General
-
Narración:
-
Historia
Looking to learn Python? Python has gone to be one of the most popular programming languages in the world, and you will be one of the few people left out if you don’t add this knowledge to your arsenal. This audiobook makes learning Python simple, fast, and easy, taking away the confusion from learning a new language. It will teach you all the basics of Python, and even some of the more advanced Python concepts, taking you from beginner to intermediate Python programmer.
-
-
If you are looking to decorated in Python!
- De Jerry J. Deleon en 05-11-20
De: Code Quickly
-
Unreal Engine 5 Collision Essentials
- Understanding Unreal Engine’s Collision Framework
- De: Stephen Ulibarri
- Narrado por: Virtual Voice
- Duración: 2 h y 46 m
- Versión completa
-
General
-
Narración:
-
Historia
Unreal Engine's collision framework is a source of confusion for even the most experienced developers. Improper use of collision settings can lead to bugs and less-than-optimal performance for your games. Often when developers configure the collision settings for their assets and queries, the process consists of fumbling through the settings until things start to work. Teams lack a clear understanding of the proper use of collision channels, collision responses, and collision profiles and presets. In this book, the fundamentals of the Unreal Engine collision framework are laid out clearly ...
De: Stephen Ulibarri
-
Gamedev
- 10 Steps to Making Your First Game Successful
- De: Wlad Marhulets
- Narrado por: Yong Yea
- Duración: 6 h
- Versión completa
-
General
-
Narración:
-
Historia
The book guides you through a step-by-step process of making a commercial game. It teaches you how to learn all the necessary skills and covers various aspects of game development: mindset, preproduction, funding, business, law, development, marketing, PR, publishing, distribution, as well as pre-launch, launch, and post-launch strategies.
-
-
The bible of modern game development.
- De Jason Parks en 11-12-20
De: Wlad Marhulets
-
Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- De: A.E Colonna
- Narrado por: Elizabeth Phillips
- Duración: 3 h y 28 m
- Versión completa
-
General
-
Narración:
-
Historia
Are you a beginner who’d like to know how to program video games? A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development. After nine weeks, you’re guaranteed to know the basic coding concepts; you’ll be ready to create your first game using C# and the unity engine.
-
-
Fascinating stuff!
- De Amanda B en 05-10-24
De: A.E Colonna
-
Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- De: Justin Gary
- Narrado por: Justin Gary
- Duración: 3 h y 26 m
- Versión completa
-
General
-
Narración:
-
Historia
Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
-
-
Do you like quotes?
- De Reaver en 04-05-24
De: Justin Gary
-
Fundamentals of Software Architecture
- An Engineering Approach
- De: Mark Richards, Neal Ford
- Narrado por: Benjamin Lange
- Duración: 13 h y 10 m
- Versión completa
-
General
-
Narración:
-
Historia
This book provides the first comprehensive overview of software architecture’s many aspects. Aspiring and existing architects alike will examine architectural characteristics, architectural patterns, component determination, diagramming and presenting architecture, evolutionary architecture, and many other topics. Mark Richards and Neal Ford—hands-on practitioners who have taught software architecture classes professionally for years—focus on architecture principles that apply across all technology stacks.
-
-
Helpful but business-centric
- De A.N. en 03-25-21
De: Mark Richards, y otros
Lo que los oyentes dicen sobre Unreal Engine C++ the Ultimate Developer's Handbook
Calificaciones medias de los clientesReseñas - Selecciona las pestañas a continuación para cambiar el origen de las reseñas.
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- Anonymous User
- 03-19-24
Very effective and soothing
So far this book is very pleasing. The narrative is very clear and easy to follow even if you don't have a printed ebook to follow. Speaking of which, is there any way to obtain the pdf as I listen? Would love to know if it comes with the purchase.
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